In Update 1.10.1, we aim to adjust the characteristics of several popular high-tier medium tanks in the German, Chinese, and Soviet branches. These balance changes should adjust the performance of these tanks and, at the same time, preserve their key gameplay features. But just to be clear, let’s start off with the key reasons for rebalancing these tanks.
As indicated by your feedback and our statistics, both the German and the Chinese branches of high-tier medium tanks needed a slight rebalance. You’ve often asked us to make the IXE 50 and XE 50 Ausf. M more competitive on the battlefield, so as a result, we’ll improve the turrets of these vehicles, making them more durable and strengthening their frontal armor. In addition, many commanders felt that the Panther II and Panther mit 8,8 cm L/71 guns could be more comfortable and should have increased alpha damage.
We also wanted to make a point about changing the characteristics of the IXLeopard Prototyp A . After reviewing statistics from the Update 1.10 release, it became clear that, in terms of its efficiency, this tank began to stand out from other Tier IX medium vehicles in the game. In a sense, it became an unrivaled adversary on the battlefield, so we decided to slightly reduce some of its firepower parameters while preserving its general playstyle as much as possible.
The IXWZ-120 and X121 , two fearsome Chinese predators, could be more effective in close combat, but they lack survivability and improved guns for that. The VIIT-34-1 and VIIIT-34-2 also need similar tweaks to be more competitive on the battlefield.
The XObject 140 is a versatile vehicle, but some armor buffs and increased gun depression angles might also do it some good and make it more popular.
Even though the E 50 Ausf. M is already pretty tough, your feedback has confirmed that this vehicle requires a more solid turret to make its role on the battlefield more pronounced. Thus, the frontal armor thickness of the E 50 Ausf. M’s turret will increase from 197 to 267 mm, making this tank less vulnerable in battle at any distance.
In addition, the E 50’s 10.5 cm gun will have increased armor penetration when firing standard shells (230 mm instead of 220 mm), and its 8.8 cm gun will have increased alpha damage (280 HP instead of 240 HP).
The VIIIPanther II and VIIIPanther mit 8,8 cm L/71 , both sitting at Tier VIII, will have more impressive firepower as well. Their alpha damage when firing with the 8.8 cm gun will increase from 240 to 280 points.
The characteristics of four menacing Chinese high-tier medium tanks will change to allow them to fight more effectively in close combat.
The frontal turret armor of the 121 will be strengthened, making it sturdier and harder to penetrate. Its HP will increase (from 1,950 to 2,050), as well as engine power, shell velocity, and armor penetration with standard shells (from 258 to 262). The vehicle’s upper glacis plate armor will also be strengthened as shown below.
The WZ-120 will preserve its status as a versatile flanker with good maneuverability and serious firepower, but will feel more comfortable in close combat. Its HP will increase from 1,650 to 1,750. In addition, we’ll increase its forward speed (from 56 to 60 km/h), so it will be able to reach strategic zones on the battlefield more swiftly. We’ll also decrease the reload time of the 122 mm gun from 12 to 11 seconds. The WZ-120’s DPM will increase (from 2,200 to 2,400) and its gun dispersion will decrease during turret traverse.
The T-34-1 and the T-34-2 will undergo similar changes. Both vehicles will have their HP increased (from 1,050 to 1,150 and 1,300 to 1,400 respectively), while their aiming time will be reduced.
The T-34-1’s 100 mm gun will receive improved accuracy, and the T-34-2’s 122 mm gun will feature a slight decrease from 390 to 360 in alpha damage, but thanks to a reduced reload time, its DPM will increase from 1,560 to 1,800. The T-34-1 will also feature a more devastating DPM (1,800 instead of 1,613). The T-34-2’s upper glacis plate armor will also be strengthened.