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Supertest: TNH T Vz. 51 Third Iteration

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The Tier IX Czech heavy tank TNH T Vz. 51 received its third iteration at Supertest! This time it was nerfed, but just a little bit. Here’s a list of all changes:

    • 122 mm vz. 44-51 2A
      • Rate of fire changed from 4.53 to 4.23
      • Magazine Reload time changed from 23.97 to 25.89
      • Aiming Time changed from 2.40 to 2.59
      • Dispersion at 100 m changed from 0.36 to 0.38
      • Dispersion on turret traverse changed from 0.10 to 0.12
      • Average Damage per Minute changed from 1 995 to 1 860

All characteristics are with a crew trained to 100% and subject to change before the final release.

Modules
Suspension
Turret
Gun
Engine
Radio

vehicleChassis

vehicleTurret

vehicleGun

vehicleEngine

vehicleRadio

TNH T vz. 51 prvni model
TNH T vz. 51 druhy model
TNH T vz. 51 prvni model
TNH T vz. 51 druhy model
105 mm vz. 40N (stock)
122 mm vz. 44-51
122 mm vz 44-51 2A
Skoda 16 ADH 140
CKD AXK2
Radiostanice 9RM
Radiostanice RM-31T
Firepower - 462
Firepower
122mm vz. 44-51122mm vz. 44-51 2A
Average Damage per Shot (HP) 440/440/530
Average Penetration (mm) 252/294/68
Rate of Fire  (rounds/min) 5.21
Reload Time (s) 11.51
Gun Traverse Speed  (deg/s) 26.07
Gun Depression/Elevation Angles  (deg) -7/19
Aiming Time (s) 2.40
Dispersion at 100 m (m) 0.35
Average Damage per Minute  (HP/min) 2 295
Average Damage per Shot (HP) 440/440/530
Average Penetration (mm) 252/294/68
Rate of Fire  (rounds/min) 4.23 (-0.30)
Reload Time (s) (magazine/shell/quantity) 25.89 (-1.92)/2.5/2
Gun Traverse Speed  (deg/s) 26.07
Gun Depression/Elevation Angles  (deg) -7/19
Aiming Time (s) 2.59 (+0.19)
Dispersion at 100 m (m) 0.38 (+0.02)
Average Damage per Minute  (HP/min) 1 995 (-135)
Survivability - 476
Survivability
Hit Points (HP) 1 900
Hull Armour (front/sides/rear mm) 130/80/80
Turret Armour (front/sides/rear mm) 300/150/80
Mobility - 546
Mobility
Weight/Load Limit (t) 52.21/54.50
Engine Power (h.p.) 750
Specific Power (h.p./t) 14.37
Top Speed/Reverse Speed (km/h) 50/15
Traverse Speed (deg/s) 31.29
Concealment - 100
Concealment
Concealment of Stationary Vehicle (%) 6.61/1.19
Concealment of Moving  Vehicle (%) 3.27/0.59
Spotting - 550
Spotting
View Range (m) 380
Signal Range (m) 850
Firepower Hidden Stats
Dispersion moving Unknown
Dispersion tank traverse Unknown
Dispersion turret traverse Unknown
Dispersion after firing Unknown
Dispersion gun damaged Unknown
Mobility Hidden Stats
Hard Terrain Resistance Unknown
Medium Terrain Resistance Unknown
Soft  Terrain Resistance Unknown
Hard Terrain Traverse (deg/s) Unknown
Medium Terrain Traverse (deg/s) Unknown
Soft Terrain Traverse (deg/s) Unknown

5 thoughts on “Supertest: TNH T Vz. 51 Third Iteration

  1. Really wish they’d give it somewhat better gold pen. 294 for tier 9 and 306 for tier 10 is just awful. Atleast 310 for tier 9 and 320/330 for tier 10 would’ve been nice .

    1. that pen is actually pretty ok. e50 has 240 ap and 270 apcr pens and wz111 1-4 has 244 ap and 340 HEAT, and they are great tanks. bare in mind that if you are going to use the auto loader, penning every shell you are going to have insane games. If the Bourrasque had 210 and 270 shell pens it would be broken and i think that the auto loader would work in the same way as it gun wise.

    2. The kranvagn has 300 heat and it does fine. With all the benefits the tier 10 has over it’s closed rival (the WZ 5A) it makes sense that it should have some disadvantages. At the moment it’s more accurate and aims faster with the same dpm and gun depression. The CZ tier 10 also looks to be better armored and just as quick. So having a few things that keep the 5A viable is good.

  2. Pen is fine, not sure why people are so against actually learning to aim at weak spots, rather then just dab the 2 key.. that why this game is turning to trash.. no armor in the game anymore, useless to try and use your brain to “try” and bounce shots with all the gold spamming wallet warriors

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