Today, the map Sommar returns to Supertest for a second iteration.
The following changes were made:
- Field 2 was completely reworked;
- Hill 3 was improved significantly to make gameplay less chaotic;
- Town 1, the crossroads were widened, a safe passage to zone 3 was added, a line of fire under the bridge in zone 4 was added. The exits from the town towards the bases became a bit safer.
- Minor fixes in different spots.
- A town with narrow streets suitable for slow, well-armoured vehicles.
- Hills with scarce vegetation and lack of cover for manoeuvrable vehicles and for playing from the distance. The team that controls this area gets access to hill 3.
- A hill with vegetation and cover with good lines of fire at area 1.
- A bog with dense, high grass. An additional line that allows for sneaking to the enemy’s rear.