The map Island had a second iteration supertest today! Featuring a size of 1,000 by 1,000 meters, the Island is set on a tropical theme, with some open areas, hills and even a decent-sized city for heavy tanks.
The second iteration brought some big changes in certain areas, but nothing better than images to understand them.
- Fully reworked the beach area, adding more space for manoeuvres and spotting.
- Added high ground for TDs at the arch area to control the beach, which corresponds to the opposite team’s position near the castle.
- Reworked the area with high ground for TDs near the lake. Positions are not as massive anymore.
- Reworked the hill to fix the drive-on timings and balance the positions.
- Widened the central street leading downwards in the town. Streets now have more intersections.