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Supertest: Island Third Iteration

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A third iteration of the map Island has arrived at Supertest today. All changes are compared with the second iteration.

  1. The position with the castle was moved forward a bit. Both this position and the TD position above the arc (zone 5) are now within drawing distance from each other.
  2. The route to the hill was reworked. Now it’s accessible to both teams and much more dangerous. The lines of fire from the hill itself remained the same.
  3. Improved the heavy tank attack area for the lower team. Now it will be easier for them to attack.
  4. Added an additional area of defence for the lower team.
  5. Improved the tank destroyer balcony for the lower team. It’s now more convenient to defend the lines of approach to the base from there.

Island Screenshops