The first test starts today and will last until February 15. The main aim will be to test the reworked mechanics for causing damage with HE shells. The main changes are:
- The transition from damage within the burst radius to damage at the point of impact;
- Penetration of screens, tracks (wheels), and small obstacles.
There isn’t much to add, the video explains it very clearly what and how HE shells were changed, and for you to get a better understand, there isn’t better option than heading to the Sandbox Server and test it yourself.