Wargaming has released a video in a new format, showcasing some upcoming features on the Roadmap for World of Tanks in 2023:
At the end of 2022, Wargaming shared their plans for the near future in World of Tanks. This announcement sparked a lot of attention within the community, including a number of follow-up questions — some of which have been answered in this video. With this, we are now able to get a first look at some of the game activities and features that are currently under development.
So, with that, let’s get into breaking down everything that was shown in this first episode of Roadmap Sneak Peeks:
Japanese Tank Destroyer Branch
To start with, the new 🇯🇵 Japanese branch of Tank Destroyers has officially been showcased in its full glory!
While we already know some details about the line from the vehicles released on Supertest over the past few weeks (see our previous articles: Type 95 Ji-Ro and Chi-To SP, Ho-Ri 2 and 1, Ho-Ri 3), one additional vehicle was shown off in the video, marking an exciting start to the line for Japanese armor enthusiasts: V 🇯🇵Ho-Ni III, a historical tank destroyer mounting a 75 mm on the Chi-Ha chassis! Furthermore, the line has been confirmed to branch off from the IV 🇯🇵Chi-He, meaning it may be wise to start banking up some experience on this vehicle.
Beyond this, each vehicle in the branch was shown off in a bit more detail (albeit, the still frames are a bit blurry due to the video compression/motion blur in some instances):
Tier 5 – Ho-Ni III
Tier 6 – Type 95 Ji-Ro
Tier 7 – Chi-To SP
Tier 8 – Ho-Ri 2
Tier 9 – Ho-Ri 1
Tier 10 – Ho-Ri 3
Tier 8 Premium – Type 5 Ka-Ri
Dynamic Maps/Objects (to be tested in Recon Mission 2023)
More regarding dynamic objects on maps – primarily, Random Events – was also shown. The video shows several different examples using the 🗺️ Safe Haven (Japort) as a base, including a ship destroying one of the port crossings:
A plane bombing the northern bridge:
A plane crashing into one of the entrances to the tunnels:
Notably, more was also shown on how exactly this system is planned to work, using the last of the above events as an example: areas where a random event is imminent will display with a red box shortly beforehand, and a timer will display indicating how much time you have to leave the area before it is destroyed. If a vehicle is within this area when the random event triggers, it will be destroyed instantly once the event occurs.