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Supertest: Manticore – Full Details

2 min read

Chimera 1955 was a STT design for a vehicle-mounted substitute for the BAT which was acceptable for use by the forward Infantry Position to provide AT defence for the Inf battalions up to 1000 yards.

The original vehicle was to be just 4ft.8 inches tall but this was deemed impossible. To avoid confusion, the vehicle will be named Manticore in World of Tanks.

The GSOR3301 AVR FS will be introduced in as a Tier IX British light tank and it will be one of the smallest vehicles in the game.








Unknown Unknown QF 105mm Gun Unknown Unknown
Please Note
These characteristics apply to the vehicle with a 100% trained crew. Please note they might change as they are from Supertest stage.
Tier X
Hit Points 1,400 (HP)
Hull Armour 50 / 30 / ?? (mm)
Turret Armour 80 / 40 / ?? (mm)
Penetration 248 / 268 / 60 (mm)
390 / 390 / 480 (HP)
Rate of Fire
4.47 (rpm)
Reload Time
13.43 (s)
Turret Traverse Speed 45.00 (deg/s)
Depression / Elevation -8 / +8 (deg)
Accuracy 0.380
Aim Time 2.30 (s)
Damage per Minute 1,743 (HP/m)
Aiming Circle Spread
after Shot 3.500 (a)
on Turret Traverse 0.080(a)
on Vehicle Move 0.180 (a)
on Vehicle Traverse 0.180 (a)
on Turret Full Speed Traversing 3.200 (a)
on Vehicle Full Speed Moving 12.240 (a)
on Vehicle Full Speed Traversing 8.100 (a)
Weight / Load Limit 12.40 / 13.00 (t)
Engine Power 500 (h.p.)
Specific Power
40.32 (h.p./t)
Top Speed / Reverse Speed 68 / 25 (km/h)
Chassis Traverse Speed 40.00 (deg/s)
Terrain Resistance 0.863 / 0.959 / 1.534 (m/s2)
Concealment of Stationary Vehicle (%) 36.0 / 36.0 (%)
Concealment of Moving Vehicle (%) 6.48 / 6.48 (%)
View Range 400 (m)
Signal Range 750 (m)
Crew Members CommanderDriver

6 thoughts on “Supertest: Manticore – Full Details

  1. Why does the gun elevation are only 8 deg while the tier 9 has -10 / +35 (deg)? this is looks like a tipo O.o

  2. With a crew of 2 it will be a blast to level up a decent crew for this thing

  3. Harconnen i really dont know why WG will not give HESH rounds instead of the normal HE to those tanks… there are a lot of Brits that use that type of shells. WG could use the same concepte as on the weeled French tanks making the value of a HESH Pen the same value as caliber of the gun…

  4. Rate of fire is really really bad. Worse than EBR’s rate of fire. 🙁

  5. Excuse me but :
    Concealment of Stationary Vehicle (36%)
    Concealment of Moving Vehicle (6.48%) — (After shot, not of Moving Vehicle, no ?)

  6. So the tank has the opposite of what game balance currently requires to effectively counter russian light tanks or wheeled vehicles: it has terrible dpm, bad accuracy, long reload, insufficient shell capacity, gun with no stabilizer, terrible armor, and its slow. What am i missing?

    Does this make sense to anyone else? When pubs and clan matches are strongly skewed towards russians and wheel vehicles, is it not intuitive to release an effective counter to them particularly when the developers have a blank canvas upon which to create the tanks?

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