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Is Wargaming destroying World of Tanks?

4 min read

World of Tanks is my go-to game since Closed Beta way back in September 2010. I have never played a game for such a long time and the reasons for that are because I love tanks, the game was fun, challenging and Wargaming seemed to care about the game.  During these eight long years I was able to see World of Tanks rising from a “white logo branded t-shirt game at Tankfest” to the marketing monster it is today, but two questions keep hovering my head for the last two years: Has the game improved or did it get worse? And if it got worse, who is to blame?

How I feel about World of Tanks.

Ever since I’ve become a Community Contributor, I had the opportunity on many occasions to talk with the developers, and I tried to explain what I thought the game was becoming, what my pains as a player were, what EU and NA communities complain about and why there is a general feeling World of Tanks isn’t going in the right direction for a long time.

Unfortunately, nothing much happens from any feedback, being mine or from any other Community Contributors. Of course, I’m not just talking about the feedback we give when we have to review a new Premium tank, but all feedback we give when we have meetings at Tankfest or other events when we go to visit their offices or even at the online Q&A we used to do. We all understand the game isn’t ours, that ultimately Wargaming is who decides what its best for the game and they can’t just give in to all our feedback/demands, but there’s a constant not listening feeling we get or as Wargaming recently told us: “You don’t see the whole picture.

These words made me take a step back and start looking to the game with contempt, a game I’m supposed to be passionate about. I used to love playing World of Tanks, but now I have this hatred feeling for it, I have no fun at all grinding any new tank or even playing any tank in general and there is only one responsible for it – Wargaming, the creator of World of Tanks is, in my opinion, destroying its own game.

Time for a change.

Jordan Peterson wrote in his latest book, “12 Rules for Life – An Antidote to Chaos”, something I always believed and my grandfather taught to me when I was young: Rule 9: Assume that the person you are listening to might know something you don’t. Now you might ask, what can a book from a Canadian clinical psychologist and a Professor of Psychology at the University of Toronto and my grandfather have to do with all this?

Well, if you look at Peterson words, you will see Wargaming developers are not following Rule 9. Wargaming developers assume they know everything as if they have the whole picture in front of them and anyone who makes a comment about their work, is either wrong or against them. But are we? Maybe, just maybe, we all gave clear signs that we already know more about the game than the Developers think we do, and there are plenty of examples to give.

For example, let’s us just have a look precisely twelve months ago, when Object 268 v4 was already being tested behind closed doors and many, if not all, Community Contributors took to Wargaming and said: the tank is broken and overpowered. Their response was as expected: “You have never played the vehicle, you do not know how it will do on the live server.”. But shortly after it was released, the tank was dominating the battlefields wreaking havoc everywhere it would be and a lot of players just decided to take a break from the game. As usual, it took six months to get it sorted and by then the damage was done.

Let’s take it a step further, Type 5 Heavy, how long has this specific vehicle been tormenting the lives of so many players? Let’s take it another one, SPG reworks, how did Wargaming fix the issue? They tested one, let that number sink in, one new mechanic/version of the SPG’s and released it to the live server. I could go on, but I think you now understand my point.

The reason why I’ve decided to write this article it’s because I wanted to share a video with you from Will “Quickbaby” Frampton, the number one Community Contributor in World of Tanks EU. Even if you aren’t a fan of his content, give it a view because he hit the nail with this video.

In short, Wargaming has made the last two years a disaster for World of Tanks, the game is far worse than it was before and if the community doesn’t take a stand for it, I fear we won’t have a game to play in a few years and it will just get worse and worse.

Let me know your thoughts, what you dislike the most about the game and what would you do to fix it?

123 thoughts on “Is Wargaming destroying World of Tanks?

    1. Volio bi da se spoje sva tri servera . Ili da budu spojene sve tri igre od WG u jednoj video igri. Kao što su govorili d a?e to biti u mogu?nosti. Zašto tog nema da se igra u jednom klanu sve tri igre. To bi trebalo što prije da naprave ili neka spje sva tri servera zajedno.

    2. AW have just combined servers & it’s a disaster! Be careful what you wish for

    3. Same, for me (MM, RNG, GRIND), except I just play arty for the most part… and hope they will fix the game. Thi ng is, WoT devs don’t want to listen, the y only want to find ways to get your wallet open, and that to them is built in frustration, buy premium (Russian) and convert free xp.Granted they give a lot of boosts by way of missions, but tbh.. I won’t even consider buying a premium account – the econmy is a farde. They are not up front, they are devious – look at the SirFoch incident.. calling him homophobic – that coing from a country where homophobia is rifeThey need to get there house totally sorted and cards on the table – but hey, we got pretty maps that we were all screaming out for ???

    4. Its quite easy to fix the game…just remove arty and watch people come back in droves. All my friends quit because they got tired of dealing with arty.

  1. 3-5-7 was an unmitigated disaster. It ruined tier 8 in particular and it ruined light tank/scouts as a class. A lot of fun tanks were simply lobotomized to fit the template, a template designed to increase gold ammo spam. Tier 8 was a very busy tier and so they decided that 3-5-7 would squeeze more cash out of those players as well.
    Any game without arty is more FUN. But they don’t get that, they were afraid they’d lose arty players. So they kept Arty and lost players anyway, a LOT of players. Hint: it’s no fun being constantly smashed and stunned by an opponent you can’t hit back at. If you do happen to win that arty guy is going to drown himself to deny you the satisfaction.
    After Paris map went in they stopped releasing maps for almost two years. TWO YEARS.
    1.0 was really nice but the effect wore off fast as all the stale maps were still there and the other pay to win elements.
    It was obvious that OP premiums and over buffing tech tree tanks were just ploys to get money spent. Consumers, at least in the West, know when they are being exploited, gouged, milked.
    They should have listened to Sir Foch, instead they tried to ruin him. That’s the Minsk approach in a nutshell and the reason that selling more and more premiums is their only strategy going forward. They’re out of ideas and aren’t interested in listening to outsiders.

    1. @Tim
      excellent summation Tim. I agree completely that matchmaking, arty and lack of map variety are three of the biggest issues.

  2. They did 2 testing of the stun mechanic. It was first tested a while back, the same sandbox where they changed up tank roles completely along with even worse AP/APCR penetration drop off. The stun in that test was really bad – it crippled your tank to utter useless pile of metal. I remember watching a few streams of that sandbox. Light tanks could spot things with ease but they couldn’t deal any damage because of the AP drop off.

    Then they decided to try another go at the stun mechanic on a later sandbox test. That’s the one we got.

    1. I have been playing for 3 years. I don’t buy gold rounds and all I hear now is it bounced , didn’t go thru. And when I get killed i never know where it came from.
      But it’s free and kills the time in the winter. Waiting for golf season to start

  3. until how many years the players pleaded normal MM and better RNG but WG did not give a damn about the players,I got tired of him simply 2-3 minute ones into battles,not me it would be repaired on him nothing,I would let it get ruined smoothly only.

    1. i didnt voted on them, so to me i did my part to try and avoid them from getting a undeserved award

    2. @thegrippinchannel
      It’s not because of the video.
      It’s because of the things IN the video

  4. The current 3/5/7, 5/10, all the same tier system needs to change to same tier, 5/10, 3/5/7 in order of preference.

    TDs like the 268-4 are just broken, high armour HE lobbers are broken.

    Premiums better than some same tier tanks are fine, as long as they are still balanced to their tier, but there are some tier 8 prems which would be fine in tier 9!

    Also limit prem ammo to 10-15% ammo capacity.

    1. Also, why not give prem ammo less dmg potential? Higher pen comes with less damage!?

  5. To be honest I’ve been making my stand for the game since the introduction of Defender and 3-5-7 MM I’ve been typing thousands and thousands of words in the forum. I am tired of it. The game that I once loved and most of the people who made me love it are long gone. The only thing I keep on doing is reading the news blogs like yours and the forums. But Wargamings ego is to big to admit their failures. I’ve lost hope a year ago and do not see a bright future.

    1. I know how you feel, I have literally typed for hours on the forums and although it sometimes feels the players are listening I NEVER get any feedback (the occasional edited or deleted comment) from WG and I KNOW DAMN WELL THEY AIN’T LISTENING. The only response I ever got was from Phelan. It was over the Ala’s Arrival issue. They had promised a full fancy crew for one of the Polish heavies if you got to the Tier VIII before a certain date it was about two months and I ground my heart out to get there. Once there, I got a single commander. Upon researching the issue on the forums I discovered that the full crew stated as the reward in the game client was incorrect but that they had known that at WG for at least one month and had not bothered to do anything about the in game client displaying the wrong reward. To me that was false advertising and I believe that when you enter into one of WG’s grinds for a reward you are entering into a contract.. They, (WG) are offering to recompense you for fulfilling a very specific set of requirements. That is a contract. Any case I was absolutely fuming, they had allowed us all to grind towards a prize they had no intention of providing and yet they had not even bothered to rectify the supposed mistake in the game client or announce the issue on the portal. Upon investigation I found that the mission in question had NEVER been announced on the portal and I can tell you I just got the 6 year badge and I have NEVER known a mission not be announced on the portal. Then I got too thinking, this was all win, win for WG. They would have had people grinding their new Polish range so it would be in game plenty and they would get the hours of play from those attempting the mission they seem to crave. Most illuminating of all, once you received only the commander with 6th sense you would really have to buy the other 3 crew members for GOLD. Of course you would you would not put a commander with 6th sense with 75% crew would you? I complained both direct to WG and all over the forums and I even tried to get a petition started to make WG honour their commitment. Phelans response (admittedly to somebody else) was simply, “If you do not like it you do not need to choose to play” Which pretty much says it all………

    2. I would and many times did put 2+ perk commander with 75% crew (getting to 100% is barely 15-20 battles, even below 10 with boosters active (prem account lowers it even more))

  6. I consider myself a casual player. I have been around for almost the whole time the game has been out, and just the other day got my 11,000th win. I play all of the tank classes. What I hate most about the game? I think MM/current tiers are horrible. I have never seen so many one sided games as in the last year or so. Gold spam would be my second. Then being at tier 8 or so and people don’t know the flow of battle and use there maps. And I really miss arty being able to carry a game if they had too. I miss the days of shotgunning defending the cap for the win. How to fix some of this stuff. Close up the tiers or run all the same tiers in a match. Eliminate gold. I don’t think you can fix people. Bring arty back to full power within close combat quarters.

    1. I’d rather abandon the game than have arty like that again. Current arty sucks too. They’d do much better to get it out of the game and refund you.

    2. YEah I didn’t like old arty a lot. I have a few good memories, for example this one time dragging my gw tiger from behind a corner and blasting a new hole into the back of o-ni. Now playing arty ain’t fun anymore, and enemy arties are more annoying than ever. They don’t kill you, they torture.
      I don’t have a big problem against gold spammers, it’s in the game and available for everyone. I mean when you play is-3 your normal pen is 225, or something (which is pretty good for tier 8 heavy) how the hell are you gonna pen a german or japanese tier 9 and 10 superheavy tanks? The mm sure sends a lot of those tanks against you, cos it’s +2 for tier 8 tanks all of the time. Hell I even shoot those japanese super heavies with gold even if I play tier 10 td, just cos I know they sure as hell will be shooting gold right back at me

  7. The RNG of shot damage and pen; how long has it been requested to reduce the +/-25% to a more reasonable +/-15%? More consistency in you gun is always a good thing.

    How long have people been asking for premium ammo to be changed? Wouldn't reducing the base shell damage by 20% work? Yer some tanks would have to have individual adjustments but premium ammo wouldn't be a go to wonder drug and would lose out to the DPM offered by standard ammo.

    Historical accuracy - I understand that it can't always be used because of balance reasons, but what they hell do they call the stunt they pulled with the Swedish HT's? That shit's so far unhistorical that they don't even play like they were designed to.
    Lord have mercy on SP15's soul with the shit WG have pulled with the Swedish. An then they decide to make the Emil 1951 into a premium when it's been in-game incorrectly modelled and named the Emil 1 for 2 years now. I can't wait to see how WG will fuck up the Lansen, maybe another premium tank for a MT line that doesn't exist?

    Then there's the shit with the Obj 268-4. I will admit that the SU-122-54 didn't fit the line being front casement, but WG could have easily just swapped the it out with a historically armoured Obj 268-4 and given it the IS-7's 130mm gun as a top gun. Give some small armour buffs to the tier 7 and 8 and you're done. But now we have a tank at tier 9 that doesn't fit into the line visually; a very long, open topped tank, the Obj 263. I admit that it actually does play better at tier 9 but why not just go the whole hog and add the Obj 268-2 at tier 9? The line would be far more visually consistent.You tell me
    Line with Obj 263 - https://i.imgur.com/i3jwPVc.png
    Line with Obj 268-2 - https://i.imgur.com/5hkNBli.png

    The Japanese HT's; "We see that the Type 4 and 5 aren't performing well with their 14cm guns... so rather then buffing it like people asked, we're adding a 15cm HE only pay to win cannon to it"... I'm sorry, fucking what?

    Artillery honestly would have felt better if they just reduced the damage and splash radius of the shells (and removal of AP and premium shells) Seriously, what's more annoying; taking damage or taking damage and being stunned? Hell, they could remove the stun effect on arty as they are right now and they would be liked more then they ever have been.

    Honestly could be here a whole day listing out issues/complaints and it still would only touch the tip of the iceberg

  8. I’ve also played less the past year and I have WOT in the task bar right now. The problem is that I keep it more in the task bar than actually playing it. No tier seems fun anymore, no purpose in playing. What am I achieving?

    The mission goals are too chance dependent and too much of a grind and the rewarded tanks nothing special, especially in the current meta. Arty still annoying as ever and once I reach tier x in a line I rarely play it. Tier X has no extra fun or extra purpose for me and I just get punished for playing.

    I know this was always the case for tier X, but at least the lower tiers were fun to play.

    In the last couple of years I just feel less and less motivated to play, it might be because of what QB said was happening to the game or that after 6 years I naturally get bored more easily with WOT. It might be a combination. After such a long time, long time defects in the game become harder to accept and ignore.

  9. Even though host all these Q&A’s they never do anything with the info shared with them even though most of that info would greatly improve their game.

  10. We need more open maps. Newer maps like Paris or Minsk (bliahhh) suck, really suck. Half the map is buildings, LTs feel useless, Arties feel Useless, anything but superheavys HE feel useless.
    Malinkova and Prokarovka are my best maps, i have the more fun in them.

    I want similar maps.

    Also limit prem ammo to certain capacity. It doesnt fix all the problem (some tanks carry a HUGE potential dmg-ammo so… even if only 1/6 of ammo can be premium still they have advantage) but at least its a step.

    Or make it, cost-limited. Multiply the basic ammo cost for the tank-ammo capacity, and then make that the top-limit.
    You want full gold ammo? Fine, but you gonna take only 7 rounds instead of 30. Each prem round will cost you 4-5 normal rounds.

    I’ve never spend more money on a game, (yes the hours i have played have payed back) yet i feel, the powercreep and my credit card are now the easy way.
    Some grinds are unacceptable without free XP. Make the new players have a decent experience. Yes, put bots if you have too, no problem.
    Grand Battles are a disaster.
    Remove Credit boosters, game becomes more P2W. Dont get greedy!
    Having a prem account-prem tank-credit reserves means using prem consumables, food, and full gold-ammo setup and still not lose money! This is unacceptable and PURE p2w! It is really discouraging to get into a credit card fight, instead of actual gameplay. Even if this is not completely true, even the hint or idea that other players have some advantage is outrageous.
    Revisit missions, and add more campaigns and more missions. And reward tanks should also give some credits bonus. Right now they are just decorating our garage. Why not? Its not that we get tons of them each month. Only 1-2 of the first campaign where hi-tier, and so goes for the second. Let players enjoy their hard earnings.

    1. I dont think limit prem ammo capacity is going to cut it. I think using APCR or HEAT is fine, but when you win somthing, you lose something. You have more pen but less damage and the same reload.

      By example: when you have a 105 mm gun and your AP round is 390 dmg per shot with 6 sec reload, and lets say 260 mm pen. You have a dpm of 3900. When you switch to APCR or HEAT your penetration increases, but the damage drops to let’s say 300 or 270. Since the core of the APCR shell is not 105 mm but a lot smaller (90 mm or less) it should deal the damage of the core, with still the same reload. With HEAT it should be the same thing, the jet of molten copper is not 105 mm in diameter and should deal less damage. HEAT is considered to be a crew killer, so it’s possible to increase the chance of crew and module damage by 5% or less (or more). But knowing WG, I think it’s best no to add anything special on HEAT rounds since it could make it OP and unbalanced again.

      I think that the type of ammo you use is a tactical choice and you should be able to research a better AP round and be able to research the “premium” round. Maybe it’s a good idead to completely remove rng (with aiming) and add shell drop to the game, so you have to aim higher to be able to hit a target over distance. If your aim is good , you will be rewarded.

  11. I have already decided to not play anymore WOT in 2019. I have some gold to spent. When I finished that, by the end on this year, I will stop. I feel like having being cheated by WG. I playd since december 2014. At beginning this game was fun, but it is not anymore. I have done too many efforts and spent to many money without any consideration from WG. I stop.

  12. ive been saying this all along but wen it came to the comunity i was a poor salty fu... and even after fochgate i knew it would get worst and it did whit theyre loot box craze straight out of EA rule book

  13. Back to basics, WG. Remember that this is effectively a sport. And just like in sport, fair play is essential.
    Think of it like the Olympics. Drugs and cheating are unacceptable.

    1. Lol who got banned from the Olympics for cheating. The Russians so this an acceptable behavior in their society.

  14. King Arthur one of the wisest men of all time and is my Great Great Great Great Great Great Great Great Great well you get the Idea Grand father one said ” I must ride with my knights to defend what was, and the dream of what could be”

  15. Here are the biggest problems, specifically in the order they are listed;

    Premium ammunition; it makes armored tanks less fun to play and adds a pay-to-win aspect to the game that turns away existing and new players. It needs to be rebalanced ASAP so it isn’t a purely superior ammo type.
    Matchmaking; Incorrect preferences to tier spreads in battle and the fact that they forgot to implement a feature that tracks how many top/bottom tier games you get makes grinding not fun. The plans Wargaming has revealed for changes look promising, but are taking way too long to be implemented.
    Artillery; is the most annoying it has ever been, lacks any skill to play, and stun has too great of an effect on your tank. Make different shell types for damage and stun though, and maybe you could have more balanced arty.
    RNG; having 25% on damage is a little much, but also having 25% on penetration is utterly ridiculous. Needs to toned down to 15-20% for damage and 5-10% for penetration.
    Overpowered premiums; simply put, being able to buy a tank that outperforms any/most others at the same tier, or even higher tiers, is unacceptable. Wargaming needs to get over the lawsuit for the T26E4 and nerf premiums again so we can finally have good game balance.
    Game development in general; Wargaming lacks, or simply doesn’t care about any sort of communication with their community when it comes to testing new ideas or fixing problems in the game. It takes way too long for them to realize that there is a problem, and even when they do, they take way too long to fix it, despite ultimately making the same changes suggested by many players months/years prior to implementation.

  16. sorry wargaming the days of ACE is over my tier x tanks will be rotten into rust not because of me its because of your cancer developer. You upgraded the other vehicles and make it OP but sad to Say my lovely IS-7 is not.so why should i stick to load prem. accounts every month if you dont want to hear our claims

  17. Nope. Game is way better than it was last year. Still having tons of fun. CCs just making big deals over nothing because they need them views.

    1. If the game is better in your experience, either we aren’t playing the same game or you really don’t care much of what WG does.

    2. I started playing this game back when it looked like a late 1990s era console game and some tanks had +5MM, when tanks like the Hellcat and KV-1S were running around mid tiers. When premium ammo was actually bought purely with gold.

      This game is straight up better than it was when I started playing in 2012, and its better than it was 3 years ago.

      This drama stirred up by QB is just that and nothing more, clickbait drama where players whinge over things that arent actually problems.

    3. I’ve played the game since the beginning, and you don’t see me saying the game was way better back then. No, yes, it has improved a lot since 2010, but let’s face it: last two years have been bad decision after bad decision. I also never said they didn’t make good decisions, no, there were a few good ones, Marathons where players can get free stuff and either free or massive discounts on Tier VIII Premium tanks, the complete removal of Gold prices from ammo and consumables, etc. Main issue is: WG takes to long to fix anything. It’s almost like when they do something, it’s to little to late. Crew system for example, for how long have we been saying it needs rework? New player experience of the game is AWFUL, and nothing is done about it. MM, massive changes with 9.18, but turns out they just made a template… because MM never actually looked at tank balance when making the teams… WG policy for a long time has been “patch a hole and carry on”, instead of fixing the issue straight away. I understand your point of view, when I see players complaining about Premium ammo, etc, but remember one thing: still costs loads of credits, forcing these players to grind even more what is already painfull to grind. The famous video of Vitor in 2011 saying the M6 Mutant wouldn’t be sold again, he says there it was expected for players who are above Tier 8 to pay for Premium, that anyone who didn’t pay for it it would have a great deal of difficulty to be able to reach Tier X. This is actually worse ATM than it was when the game was released, and I saw this happening when I looked how my father (not a great player) had so much difficulty to get to that T110E5 that he wanted so much… The credit and XP grind for him was like he was sentenced to a labour prison lol

    4. @Avalon 304

      If you think that is drama stirred up by QB, then you missed the last two years of community development.

  18. Guys! Please do not loose hope… WG does listen to us now, the evidence is that WG is testing -1/+1 MM in ASIA, no more 3/5/7 or 5/10 but 7/8 instead, you won’t have to face with tanks that 2 tiers higher than you… i know WG have gone to a wrong way, but i think WG did realize and fixing it now, so once again, don’t loose hope guys…

  19. I play tier 9 medium tanks almost exclusively. Teir 8 gets screwed over constantly by the match maker. The tier 10 economy is a black hole that can only be filled with your credit card. Heavy tanks can be fun when arty isn’t constantly griefing you. Light tanks are so weak at the high tiers, you are better off in a medium tank. Arty is cancer and if you play arty, you are part of the problem.

  20. Honestly,

    Everyone who says the game is dying is wrong and they are
    Seeing success from the game and are envious of its success.

    The reason developers don’t Lisson to players is the fact that players by there nature are bad game designers and even worse at game delvement.

    In the case of a game or a service once a update is committed to a game or a service there is no going back the front end and back end well you would think it would be easy to revert is irresponsiblely changed to the point that there is no going back and there is no code retention beyond test branches and live server/client version…

    Well I don’t fully know that the one time jingles tried to get a old client for world of warships (the version before the current one at the time) wargaming did not even have a copy that they could locate (well this may have been at the eu office there is no resin to think that is not true every other location)

    Even if they lissoned we are talking a minimal of 6 mouths+ to a year + to make changes and there are no simple fixes looking back to the past is not the answer.

    The game is in the best place it has ever been in I honestly think that
    The issues are with the players, there limited knowledge of the game (in general) in all aspects of the game and being reminded of that by a swift kick to the tank by a shell.

    1. Players obviously know best what they like and dislike about a game they play. Who else could know better than the people playing a game, what they like and dislike? Telling them that they don’t know what they want was a clear sign of WG completely having lost touch with reality and you are regurgitating that sentiment. You are a joke.

    2. Players clearly don’t know what’s best though, see all the prem ammo whines in the comments when high tiers is full of tank formally immune to standard ammo.

    3. Oh they do know. They might not come up with the best solution for the problem, as they usually think inside the box or have unrealistic expectations of what the program at their hands can realistically do, but they know quite well what the problems are.

      In your specific mentioned case, players complained about armor not really having had a sensible role, as tanks that were supposedly tough to penetrate (and consequentially had other drawbacks hardcoded into them to make them balanced), weren’t really tough to penetrate. Usually this was caused by a mix of too high accuracy and ease of hitting weakspots even at longer ranges or tanks being placed in historically sensible spots in the tiers, but at the same time giving the tanks in the same tier ahistorically strong guns.
      WG reacted by toughening up those tanks, resulting in the Maus- and Type 5 disasters, while completely disregarding a different broken mechanic that bypasses the entire theme completely, namely premium ammo. Now you faced tanks that had no weakspots or almost impossibly to exploit weakspots and a game-mechanic that completely bypassed this change. Doesn’t need an academic degree to see what’s wrong there and complaints about premium ammo are way older than this happening in the first place.

    4. So all the Unicum etc that either complain the game is bad atm or that left the game… dont know how to play… ok.

    5. To be honest, he has a point. I mean, if we consider that always there will be someone that won’t be happy with something about some game, and therefore, demand such mechanic to be changed (among other things), that would only mean that the game eventually would become broken trying to please everyone.

      For example, people hate artillery in this game, however, let us consider that in clan wars it’s quite useful. In random battles is a mess, annoying and it won’t fulfil it’s whole potential, therefore, it’s a mechanic for only some game modes.

      Now, just for a second, let us assume that all the game is actually balanced, artillery included. Any change to it’s structure, by the demand of the user (the player) would mean, as a result, instability in the game. Considering that argument, he has a point. (But, it’s not the case). In that matter, I think he is right. Everyone will tell you what they think is wrong with the game (the sad part is that most of the community agrees in many things related to the game state).

      The situation of World of Tanks, however, it’s far from being balanced, desirable and not even close from “the best place it has ever been”, therefore, a huge “nope” comes to my mind about his statements, and I totally agree with you and the community.

      So, yeah, the game is not fine, not even close to be “ok”. I think that wargaming should stop hiding themselves with the excuse of “this game is free to play” so they can make us of all of these poor “strategies” like “giving us the chance” to test some vehicles (for example), and, instead, hire game developers that would test the game before launching anything at all into the live server (in this scenario, we have plenty of examples, from the Defender to the 268 V4).

      I wonder if they have any quality control at all, at least, related to the game, because it’s quite obvious that related to the merchandise and all the items related, they really pay attention to details.

    6. Best reply lol. Many say this in global chat too because they have spent way too much on game to back down now

  21. I uninstalled the game 4 months ago… I just don’t enjoy playing anymore

  22. They don’t care about your or anybody else opinion because they are right about that “You don’t see whole picture!”. And the main thing you all don’t see is MONEY FLOW. For example, you can make the game more fun for playing and add more players to it, but terms “players” and “costumers” are different from financial point of view. Now do you understand me, why they put overpowered tanks hard to be penetrate for usual “players” but not so annoying for “costumers” with premium tanks and regular use of “gold” ammo. They make this overpowered thanks usually slow and rigid to attract noobs “players” to them and knowing that old “players” like dynamic and fast machines will not use them. Their strategy is very simple and brutal. They want to kick out all old players and stuck to the game Kids with parent cards,I.e. to filtering out only real “costumers”. You are not welcome to wargame servers anymore because you are not bringing enough money to it. I was playing on Xbox server to recently. I have one Kv1 and I played manly with it. On the end all my crew skills and tank development become no matter. It behave like tank without any development and crew on 50% skills. They fuck me, because I was stuck on one tank and as I said they like only people that stuck with credit card in bends. Their behavior is normal.

  23. Frontlines was their big chance to revamp, everyone I know loved it and people came back just for. But ofcourse in true Wargaming style they ruined it making defence impossible. And now the mode is gone, likely because they didn’t develop the mode themselves

    1. Frontline had single tier battles. Generous rewards. Off course they killed it. They will bring it back in 2019, rebalanced for gold spamming and credit loss.

  24. First question is: for whom is WG developing the game for? In the video QB did show the numbers of players in the different regions, except Asia. So if on the russian server play more people than on the rest combined – whom will they be looking at and listen to?
    And together with the video from QB is a video from Claus Kellerman “Cheating, Pay to Win & ESports” were he adresses why the NA-server is so little played. It all comes down to pay-to-win and all these mods, even the “officially” allowed by WG.
    Example? WG incorporated their version of the Battle Assistant but that thing sucks! So on “wgmods.net” you find the “original” Battle Assistant” – which gives you a big advantage. What about the penetration marker who shows you at your aimpoint the armor thickness and your actual penetration in numbers?

    All points already written here are true: MM sucks starting at tier 4, premium ammo, arty stun, RNG…
    BUT in my opinion something WG MUST adress are the mods. cosmetics ok, hangar mods for more info ok, in-game-mods NOT ok. All mods in gameplay should be banned so that ALL PLAYERS ARE EQUAL.

    Yes, they have this bad joke of “fair-play policy”. But still I encounter enough players who are more than just suspicious. And reporting them isn´t even possible.

    Make it impossible to play battles with mods and you make it much more fair for everyone.

    1. I would be happy to see all in game mods go. I agree that the hanger mods add value without damaging the game.

  25. Object 264 v4 showed what is their big picture: release an OP tank (regular or premium), let it rule the field, profit from people trying to reach or buying it (and other players having to using gold ammo to survive), and when the money flows decline you nerf it a little. Release another beast after that. Rinse and repeat.

    Now and then, make a “rebalance”, buffing some tanks to don’t kill the game too fast (and making some tanks more desirable, for people spend money to grind them), and repeat the above formula.

    Did not look at the Wargaming financial balances, but looking at the number of the su-130s in the field this week, it should be working.

    6 years player here, mu premium account expires in 28 days, will not renew it. Stopped to buy premiums too. Will continue to play, but no more money to a game that probably will not last more 4 years. NA server population is declining, the Latam server is a zombie land.

  26. As a beta tester, so many frendships made and years of battles in random, tb and cw, I took a vacation for relaxation without WG trash updates and rules for last 2 years, after so many chatbanns (I was really honest to WG stuff), shi_ty RNG, MM and other stupid stuff they made. In my option everything thay do for last 4 years they do on their own demage. So many really good players left WoT, guess why!? They wont get even a penny from me, thats my reward for their efforts to ruin a game with really good perspective. Let “the kids” enjoy in WoT, WG need them not a players who wants only good for all, and of course YOUR credit cards!!!

  27. Arty arty arty. Get rid of these skycancers. Also premium time should be by hour, not by days. Nobody plays 24 hours to benefit from 24 hours of premium, most of us play 3-4 hours in a day

    1. This is true!

      Let premium account be purchased like the boosters. Gimme a 1 hour, 2 hour, 6 hour and 12 hour premium account options and I will buy them.

  28. Main issue is why some premium tank over powered and MM. Also need to nerf some tier ten tanks like 268 v4 , 430u

  29. I think you are right and have explained very well both the issues we face in the game, as well as the feeling veteran players have experienced during past years. I totally relate to you.

    Another good example worth mentioning is tier 8 MM, which has been broken for a long time and still continues to be broken even now after re-calibrating premium vehicles with special MM, which they considered to be the issue back then. Clearly that was not it. I am sick of playing 70-80% of games against tier 10.

    I personally also hate how much the RNG matters, I would prefer to have a reduced RNG and have the game depending more on my skill. I hate the fact that sometimes I ding weak spots and other times I penetrate where I should have dinged.

    Last point I want to make is regarding why WG have the attitude they have. I am from Easter Europe and have been managing people and teams here for a while, having connections in most countries in the area. Trouble is that the managerial mindset around here is still heavily influenced by the communist era which is not that far behind us. So basically “any opinion not the same as ours is insulting our intelligence”. We also have big egos. This is not only happening in WG, but you will find it in most big companies from Easter Europe. And I am aware that you can’t make everyone happy but what they are doing now is just similar to putting on their blinders and trying to move this game forward in a dictatorship regime, without caring what their players say. And history taught us that these kind of regimes have never worked, which is why I believe that if the game won’t die in a few years, the number of players will anyway reduce considerably. To avoid it, they need to change their attitude and probably their management.

  30. It is a bit exaggerated at this point to say the game is dying, but it is definitely on a downward trajectory, and I don’t think this is going to change as long as Wargaming does not learn from past mistakes or listen to their player base. Perhaps this will change in future because I am sure their revenue will continue to drop as more players leave and the existing players are less and less prepared to pay money, but I am not to optimistic at this point. The game seems to suffer from poor management.

  31. finally more players woke up and see thetruth…FINALLY !!! (or better said…they recognize this…)

    forme, P2W, imbecile premium tanks and premium ammo along with moronic armor profiles is what destroy this game.
    All those are pure p2w and VERY BAD for a “F2P” game.

    also…some honorable mentions are RNG, MM and maps…
    fArtilery….is just annoying and nothing more.

  32. First of all, the title is way to manipulative – the game is not going to be destroyed. As far as I see why you write so, I am a bit disappointed from you as you usually are not the click fanatic. But ok.

    Honestly I have to disagree somewhat. WOT ever was an unbalanced game and will ever be. Any new content is prone to disturb what the majority sees as unbalanced. But most of those players who now “cry” seem to have forgotten
    invincible Type 59 and SP (at least from low tier perspective),
    seem to have forgotten 10 top tiers and 1-3 low tiers (and I do not mean Chaffees),
    seem to have forgotten 5 or even more artillery per side one-shotting everything with premium ammunition.
    Honestly broken tanks like the mentioned Type 5 were ever existent.

    And you know what? A Type 5 Heavy is much less anoying than top tier players in a 3-5-7 MM shooting gold from the very start!
    In my eyes one of the worst things WG implemented into WOT (a good idea going wrong way in my eyes) was Marks of Excellence. Everyone wants to have these stripes and stars and to keep their damage output high premium ammo is fired. And the same players shooting gold complain about the Type 5 Heavy shooting gold (which usually is always fired on with gold, btw. – did you ever play Type 5 Heavy over a certain amount of games? My win rate in 105 games is about 47 % in it – it is very situational and even with full gold loadout you have many situations where you cannot do much).

    Then everyone seems to forget that the player base changed so much – players like us who are with the game for many years have nearly unlimited ressources (credits, gold, tanks, experience) and meet players with none of this (see gold ammo, but also map awareness etc.). What do these players do? They watch videos, gather information. And they are told that when a Type 5 Heavy or an Object 286 V4 comes along with the enemy team, ALL IS LOST. It is not, but this is exactly the way those players horde together on one side of the map and play …

    Ever wondered why most games end in a stampede? Take Murowanka, southern spawn, encounter (white flag in the left middle) and even the same with standard mode. Three players go to forrest on the eastern side, the very rest of the team gathers in the south-western quarter of the map and battles a bit with some enemy tanks around flag while the majority of the enemy team breaks through eastern forrest and mops up everyone. Don’t believe? I made a list yesterday – 7x Murowanka from this side – ALL went this way! ALL !!!
    I mean, there are players involved with how many battles? 10k? 20? 50? They played this map how many times? 1000? Even more? BUT STILL THE SAME BEHAVIOR!

    I will not say WG does everything right, but to be honest many of the problems of the game come from the players!

    My favorite problems with the game are (roughly in this order):
    – gold ammo spam
    – unprecise guns when fully aimed thus preventing aimed shots at those remaining weakspots (it should not be too hard to allow fully aimed precise shots while making shots not fully aimed a lot more unprecise)
    – idiocy and lack of understanding for the game (“Kill not Cap !!!” – once again to make more damage for those MoE – and many more).

    A Type 5 Heavy in more cases than less is a good target much more than a threat, if you play properly and your team knows what to do. But hey, “I don’t care about winning – I want my WN8 to rise and three-mark this tank” – this you can read on forums like Reddit everywhere, and it is the good players saying so. Type 5 Heavies and Bobjects my be a problem, players are a much bigger one.

    And a last one – such tanks as the Defender or the Chrysler, which in my humble opinion are far away from being OP – became this mythos because CCs like QB and others pointed out that they are so much. As much as I like to watch videos from them, let me explain why:
    Did you ever see QB (let’s be him the scape goat for this example) use a normal 100% crew? Best without 6th sense? Did you ever see him show a tank with good and bad moments? No! It is always a 5 or more skill crew with top equipment, a nice loadout of premium ammo and of course you will see some “ace-tanker gameplay”.
    Especially players new to the game or with “less capabilities” with say here “well, this finally could be a tank to suck less”. Just do a mental calculation how many Defenders WG would have sold with their video or with QB’s video.
    I am sorry to say that many of the hypes CCs criticise were exactly created by themselves. You CCs serve as an excellent motor for such hypes. I understand that in a way this is what you believe in and what in a way you need to keep your content alive, but you serve the system you criticise in the same moment.

    Don’t get me wrong, I don’t want to say it is your fault (alone), but you should keep this in mind. I am no content maker, so I have nothing to lose here – but maybe instead of adding to a hype it would have been better to step back in some moments? Hard to say for me, as I am only a player.
    But this whole discussion, while I very much hope that it will provide to make WOT a better game and make it great again, will also suffer from individuals who have their very own perspective (such as me, agreed) and being able to be very loud, in such influencing those who always wanted to rant about something.
    Seriously, many of the problems in this game were much worse in former times, but with less loud players, with less experience and ressources, and with a lot more tolerance amongst players. Because, as pointed out, players in this game are as much a problem than the problems themselve. But as usual, I assume the player is the only innocent in his perspective, true? (It wasn’t me, it’s the others – always).

    Sorry for this long rant!
    Please try to keep up your god work and do not take any personal offense as my words are not meant this way!

    1. Exactly what I was thinking. I’d just like to add that there is one more even bigger problem. XVM.

    2. True – thought a moment to add it, but my rant already went so long – thanks for adding!

  33. MellowMike
    WORLD OF FU MM. Game is no longer as enjoyable as it was due to WG GREED. They will never listen. They don’t care. Don’t give them any money. They have killed the golden goose. F**k em.

  34. I have 84k battles in WOT, 137 premiums/specials in garage , FC, and XO in clan , active since 2012.
    WG had ruined game by several things:
    -premium ammo ruined value of armor and HP…then they buff armor on wrong tanks ….
    -TD* should be all about cammo and gun handling /WHEN STATIONARY/ why any med should not have better pen or gun handling than TDs of same tier? good example …T140 killing JPZ in hull-down from front just by using gold ammo and having better aim on move than JPZ when stationary….
    – lights should be lights …good camo , best speed view range , low HP…but not TD guns….
    -268/4 had ruined game more than DEFENDER , TD that was played like medium and in CW you see 15 286/4 rushing one side….

    WG should:
    -penetration should be +/-10% , damage +/- 10% ,…
    -gold ammo limited to 10% of total ammo capacity or to have 4 types of rounds / regular, enhanced , special-gold , HE/
    – tiers limited to +/- 1
    – introduce awards for in game achievements / unlocking first tier X …/, or for loyalty… number of battles won…20 000 premium /special tier VIII this will keep people in game….
    -earning of premium tanks seems reduced….fix it
    get back to basics of tank classes….meds mobility and medium guns / pen ,aim time damage/ , heavy tanks armor /damage/ low speed low view range: lights speed/view cammo / low guns ; tds cammo /big guns with good aim times / ….
    ARTY is MEDICINE for all OP tanks, players that use non-playable areas to gain advantage, resolving dug in enemy…..
    use of SPALL LINER should reduce effect of arty and direct fire HE shells
    -russian gun sindrome….you struggle to hit IS7 at 400m and he hits and pens hull-down LEO from the move…and similars….

    1. I like the idea of limiting the amount of premium ammo that can be carried.

  35. Well i stopped playing about two years back reason for this:
    “Fantasy” tanks, tanks that where built i very low numbers or only gave been on a blueprint are now dominating the game. You dont need to be much of a tank nerd to know abut the Tiger and it had its problems but back when things where happening for real a Tiger could hold its own against other tanks, havent looked at stats but i guess it is doing pretty mediocre in the game.
    OP premium tanks, back in the day we did have premium tanks they could excel in one area and lose out in another, played right you could do great but good player could take you out without him/her having to use gold ammo. E25 was taken off because it was overpowered, sure but it could be handled.
    Getting up the ranks, had to play lots of T6 games to finance my T10 games, even without any premium ammo, consumables and so on, when you got that far it was not fun playing mid tier no more.

    I am sure it is more but that was the main reasons

  36. I have just come to accept that after a certain point, probably type 5 and op premiums like patriot and 252u, that wg DOES actually know everything about the game, in that they know that with their combined 3 IQ they couldn’t piece together a solution to solve any of the problems facing it. Instead of opening up to the community or allowing ccs to help with balancing/reworks, they cashed in. Lootboxes for holidays, more op premiums, new tank lines that sucked at the start but were fantastic and a little better than everything else once at tier 8/9, you know, the tier you have to free-xp to get to if you want it soon and pain-free. Even if this might not be completely correct, I’m not giving a penny to wg. I hope they crash and burn after ruining our favorite tank game for so long just to screw a few bucks out of those who stuck around and loved it most to the very end.

  37. Hi in my opnion… (sorry im nothing very good in english) The problem with the wargaming is in your opinion change like this: The current map is nothing good, go to rework but only one base have advantage and the other nothing. Ah im launch another tank! But this tank is absolute overpower! (That example: VK 168 premium with gun of 650 or 700 i dont remember, the community is revolt about this case and the project is frezze…). The MM is so broken +1/-1 is so ideal. About the archive res mods the wargaming the best solution is locked or remove this folder and anyone archive can be installed in the program of the game. many situations to change and none response….The game is just fall….

  38. The problem also is that the wargaming is not banned all the players which use forbidden mods such amo rack auto aim and more

  39. World Of Turds is a lots cause.
    I moved over to Armored Warfare when I learned about their new Global server. PVP mode is back baby 🙂
    Wargaming can suck my d***

    1. A worlwide MM would be interesting. Might be tough with the language barrier but i would love to fight some European players.

  40. I ve been playing Wot since 2014 and i witnessed it becoming shit.The mm is trash since the game launched and it still wasnt fixed properly.The arty should be removed or nerfed (again) so heavy tanks can play in peace.The obj 268 v4 hasn t been nerfed well and its still op.They nerfed my tanks that i grinded for so long and made me stop playing them or even sell them ,examples: t57 heavy,is7,e50m.I ll probably stop playing for a while until the mm and arty will be fixed.

  41. As already stated on ritas blog, forums etc:
    SEA servers now have +/-1 mm and its one of the best things wg have ever done. I have the odd tier 8 tank fight tier 10s but its rare. They have obviously already rebalanced the penetrations, as, strangely enough you still require x amount of gold ammunition.

    As a beta tester, what made the other veteran unicum players leave the game 2-3 years ago, was the change from more skill to more rng influence in any battle. The rng influence was increased to a claimed 25%. Also the +/-2 mm that began to occur for 80% of battles, it was certainly no fun buying a panther 88 with hard earned cash, to find yourself literally being owned every game by tier 10s.

    Whats upsetting players now?.
    Other servers haven’t got the new mm yet.
    The claimed 25% rng.
    The broken tanks, including the obvious russian bias (one dev admitted that in 2012 the russian server community complained their own nations tanks were inferior, so the devs set about fixing this, yes in 2012!).
    The various game economies, from gold ammo you buy with credits to improve your contribution to team damage per battle ergo improve team chance of victory, to bonds, that many players are stockpiling for no apparent use.

    Whats upsetting me as a veteran beta?.
    The overall game meta. Maps designed for russian armour and camping. Russian high tier tanks can drop hulls into dips in the ground and use turret armour, speed and firepower to dominate. Russian heavy tanks as fast mobility as a medium, russian mediums with heavy tank armour and firepower, russian tank destroyers with heavy tank armour, russian light tanks with medium tank turret armour.

    The camping and static combat created by WG massages the players use of gold ammunition, however this is false economy as players are dropping the game.

    The three spgs every damned battle and invisible TDs that are always at the rear of the maps. Both cause camping meta.

    The unreliability of my tanks, guns etc because of rng. Yesterday, as an absolutely classic example, I roll up on enemy base in lorr40t, 3 shots remaining, full health, meet an indien panzer and actually said to myself, poor guy, I’ve got him so badly dominated at this 100m range, he was sitting in clear open terrain. All three shots bounced off his frontal armour, two in the hull, and one trajectored upwards into turret. Of course, i was then killed during the horrible reload time. Despite my level of skill, and gutsy playstyle getting me to the enemy base in the first place!.

    WG encouraging players to collect tanks, and then making it impossible to collect them. Certain tanks just never get offered to players, who may have already spent thousands of dollars on the game. WG fail to acknowledge their patrons, and consistently run marketing campaigns for the free players, in an attempt to get them spending. And fair enough, the free mmo player base is huge, and potentially, well, potent. But comeon, us patrons have been oiling this machine for 8 years now!.

    Changes announced:
    Hopefully +/-1mm becomes permanent for all servers.

    Rebalancing of ALL tech tree tanks to occur in 2019 (dev q and a). Unfortunately no mention of premium tanks, where patrons tend to spend most of their time, I’m playing tier 6 to 8 premium tanks 90% of battles.

  42. I am speaking for years now how Wargaming is destroying game and ways it does.
    List of things they did is quite a long oen, but we need take look at it from quite different perspective – one of a law.
    All Wargaming was doing last 3-4 years was making ways to make u pay more for game and then make your payments obsolete.
    In short they are making fraud unheard of in gaming world and its time for EU commisions and US ones to start investigating them.
    Here is what they do – u pay premium time so u can have more xp and credits earned and u also buy at least one premium tank. But what happens then – your premium tank gets nerf so for example tier 8 prem tank like Lowe or T26E4 is 90% of time battling tier 10s. Like its not bad already even when u fight tier6-8 tanks u get head on penetrated in frontal armor or turret by shells which should have trouble scratching paint from u.
    Then u go grind tanks which seem powerful – like t62a for example. Many players get it in rather short time and someone from wg decides its time to nerf t62a and throw down the toilet all time u spent, all money u spent (premium time and gold spent for shells or consumables/gear) so t62a which still has good stats in client is now real piece of shit as on live server it has quite different stats. So now your t62a is slow, not mobile as before, easy to penetrate even in turret by tier 8 tanks and same time it has less alpha dmg then lower tiers or new tanks in same tier of other or even same nation.
    So what wg is doing is – massive fraud to make your current playing and money investment in game obsolete so u need spend more time and money.
    WG will say they have right to change tank stats. Its lie.
    First their eula says – domestic law and international law are above wg eula.
    It means they cant go against consumer rights law which in fact protects us from this kind of behavior. WG is marketing game as something it is not. After u spend money and time on some part of product they change it to make it worthless or uninteresting and against reason why u choose to play game and pay for it. They same time make money from various resources just on fact that enough players are in game and big enough number of them pay premium time and buy stuff. So it goes for all players paying ones or free to play ones as free to play also brings in revenue just indirectly.

    If for example Mercedes or BMW would market cars to be with certain stats – speed/maneuverability/etc and then after short period they start selling them different then marketed, they would pay huge fine and even face charges for mass fraud.
    WG is doing same and they are free from any kind of prosecution.

    How bad are things with wg says my example – i was multiple times topics closed as i apparently insulted someone, and then wg master admin would come after like 10 days or more arguing with them about it and say i am right in appeal, but the dmg is done and topics stay closed.

    When i asked to change my mail as provider i used was closed over night, i had to argue 3 years with them about it and when i finally said screw it i will give u all info u ask and more – including bank statement of payments made on account which is directly against international and domestic law on privacy (which i gave with all possible info on it) they refused to change my mail as i not gave bank statement on which they can see purchases older then 6 months?? Bank statement was from current year january-may with purchases made in that period and same info on all purchases in previous years. When i asked them how they can refuse as there is nothing in their own eula about it and as its retarded cause same document will be valid in a month time, master admin answered – yes i know but its our right o go against eula.

    So they are fraud company and soon i hope EU commission will deal with them and possibly charge for fraud on international scale.

  43. I agree with you. I still am fond of the game, but I have no interest of playing it anymore. Over 30k battles, and only a handful of battles played over the last year. I just logged in a few days ago to pick up the T-50-2(?). Not played for a few months.

    I did really enjoy the game in 2014/2015. But had already lost interest when the swedish tech tree was introduced. And now a couple years later so much new stuff has been introduced into the game that I have absolutely no interest anymore. But with so much time and money invested in the game I still read news about the game. I do not like introduction of things like: directives, reserves, girl crews, gold ammo for credits, pay2win stuff, introduction of mission tanks like the T-55A and sr-22, and the list goes on. Basically I want the game as it was in 2013/2014.

    It seemed for a while that every time I logged into the game I got a free tier X (with all the changes in tech trees).

    I feel sad for this game now. Thankfully I have a new fresh game that I play. It’s called World of Warships:-)

  44. Hi, i watch the QB videos before reading this article . I do agree this game is dying, and not fun to play anymore

  45. Yea i think the same way too. U cant pen commanders hatch with regular rounds of some vehicles. Thats completely insane. Completely overpowered the japan heavies. Less economy with higher tiers (mostly loss). Gotta buy prem rounds to pen armor. This game is no more free to play, its pay to win now!

    1. It is pay to play. Running around in your tech tree 8T german med and bounce on everything is not funny.

  46. Give an option to play without arty and arty lovers can play with themselves. Also, nerf the prem tanks that need it and offer refunds.

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