World of Tanks is my go-to game since Closed Beta way back in September 2010. Never have I played a game for such a long time and the reasons most are because I love tanks, the game was fun, challenging and Wargaming seemed to care about the game. During these eight long years I was able to see World of Tanks rising from a “white logo branded t-shirt game at Tankfest” to the marketing monster it is today, but two question keep hovering my head for the last two years: Has the game improved or did it get worse? And if it’s worse, who is to blame?
How I feel about World of Tanks.
Since I’ve become a Community Contributor, I on many occasions had the opportunity to talk with the developers and tried to explain what I think the game is becoming, what my pains as a player are, what EU and NA communities complain about and why there is a general feeling World of Tanks isn’t going in the right direction for a long time.
Unfortunately, nothing much happens from any feedback, being mine or from any other Community Contributors in general. Of course, I’m not just talking about the feedback we give when we have to review a new Premium tank, but all feedback we give when we have meetings at Tankfest or other events, when we go to visit their offices or even at online Q&A we used to do. We all understand the game isn’t ours, that ultimately is Wargaming who decides what they think its best for the game, that they can’t just give in to all our feedback/demands, but there’s a constant not listening feeling we get or as Wargaming recently told us: “You don’t see the whole picture.“
These words from Wargaming made me take a step back and started looking to the game with disdain, a game I’m supposed to be passionate about. I used to love playing World of Tanks, but now I have this hatred feeling for it, I have no fun at all grinding any new tank or even any tank in general and there is only one responsible for it – Wargaming, the creator of World of Tanks is, in my opinion, destroying its own game.
Time for a change.
Jordan Peterson wrote in his latest book, “12 Rules for Life – An Antidote to Chaos”, something I always believed and my grandfather taught to me, Rule 9: Assume that the person you are listening to might know something you don’t. Now you might ask, what does a book from a Canadian clinical psychologist and a professor of psychology at the University of Toronto and my grandfather have to do with all this?
Well, if you look at Peterson said you will see Wargaming developers are blunting not following Rule 9. Wargaming developers assume they know everything as if they have the whole picture in their hands and anyone who makes a comment about their work, is either wrong or against them. But are we? Maybe, just maybe, we all gave clear signs that we already know more about the game than the Developers and there are plenty of examples to give.
For example, let’s us just have a look precisely twelve months ago, when Object 268 v4 was already being tested behind closed doors and many, if not all, Community Contributors took to Wargaming and said: the tank is broken and overpowered. Their response was as expected: “You have never played the vehicle, you do not know how it will do on the live server.”. But shortly after it was released, the tank was dominating the battlefields wreaking havoc everywhere it would be and a lot of players just decided to take a break from the game. As usual, it took the usual six months to get it sorted and by then the damage was done.
Let’s take it a step further, Type 5 Heavy, how long has this specific vehicle been tormenting the lives of so many players? Let’s take it another one, SPG rework, how did Wargaming fix the issue? They tested one, let that number sink in, one new mechanic/version of the SPG’s and released it to the live server. I could go on, but I think you now understand my point.
The reason why I’ve decided to write this article it’s because I wanted to share a video with you from Will “Quickbaby” Frampton, the number one Community Contributor in World of Tanks EU. Even if you aren’t a fan of his content, give it a look because he hit the nail with this video.
In short, Wargaming has made the last two years a disaster for World of Tanks, the game is far worse than it was before and if the community doesn’t make a stand for it, I fear we won’t have a game to play in a few years. Let me know your thoughts, what you dislike the most about the game and what would you do to fix it?