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Supertest: GSOR3301 AVR FS – Full Details

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General Staff Operational Requirement 3301 AVR-FS was part of the AVR-CVRT development that became the FV101 Scorpion.

The 90 mm Cockerill is there for gameplay purposes although an ORC upgrade program during the development life cycle demonstrated that a 90 mm low-velocity gun was possible. The stock gun will be an 85mm HV l40 with similar values in penetration and damage.

The GSOR3301 AVR FS will be introduced in as a Tier IX British light tank and it will be one of the smallest vehicles in the game.

Modules

Suspension
Turret
Gun
Engine
Radio

vehicleChassis

vehicleTurret

vehicleGun

vehicleEngine

vehicleRadio

UnknownUnknown90mm CockerillUnknownUnknown
Please Note
These characteristics apply to the vehicle with a 100% trained crew. Please note they might change as they are from Supertest stage.
Characteristics
SurvivabilityFirepowerManeuverabilityMobilityConcealmentSpottingCrew
TierIX
Hit Points1,250 (HP)
Hull Armour35 / 25 / ?? (mm)
Turret Armour70 / 30 / ?? (mm)
Penetration232 / 254 / 42 (mm)
Damage
240 / 240 / 320 (HP)
Rate of Fire
6.45 (rpm)
Reload Time
9.30 (s)
Turret Traverse Speed44.8 (deg/s)
Depression / Elevation-10 / +35 (deg)
Accuracy0.345
Aim Time1.82 (s)
Damage per Minute1,548 (HP/m)
Aiming Circle Spread
after Shot3.356 (a)
on Turret Traverse0.096(a)
on Vehicle Move0.153 (a)
on Vehicle Traverse0.153 (a)
on Turret Full Speed Traversing4.120 (a)
on Vehicle Full Speed Moving9.970 (a)
on Vehicle Full Speed Traversing6.600(a)
Weight / Load Limit6.72 / 7.80 (t)
Engine Power250 (h.p.)
Specific Power
37.19(h.p./t)
Top Speed / Reverse Speed65 / 25 (km/h)
Chassis Traverse Speed43.00 (deg/s)
Terrain Resistance0.767 / 0.863 / 1.342 (m/s2)
Concealment of Stationary Vehicle (%)32.9 / 32.9 (%)
Concealment of Moving Vehicle (%)7.83 / 7.83 (%)
View Range390 (m)
Signal Range750 (m)
Crew MembersCommanderGunnerDriver

15,466 thoughts on “Supertest: GSOR3301 AVR FS – Full Details

  1. Wonder how it scales against the TKS or the UE57 and Even 90 which are the 3 smallest tanks in the game.

  2. What? Does it means this light tanks don’t lose camo while firing but they’ll lose camo after moving?!
    Just check it :O
    Such a strange thing!

  3. as long as wheeled vehicles are in the game this will have little impact on gameplay, especially with that low view range and aweful dispersion values

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