World of Warships – 0.6.3 Public Test

Hello everyone,

World of Warships 0.6.3 Public Test opens today, March 21 and will end on March 27. Server should be online from 17:30 CET (EU Server) / 9:30 PT / 12:30 ET (NA Server)

0.6.3 Patch Notes


Aircraft Carrier Controls

With the release of Update 0.6.3, we added an alternative control mode for aircraft carriers. Now, it only takes two mouse buttons to operate a carrier.

However, if you’ve already mastered the art of controlling your carriers with the ‘standard’ controls, don’t fret. The new controls will be a selectable option.

The new control mode will be disabled by default. The alternative mode can be enabled via the Controls tab in the Settings screen. Continue reading

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Sub_Octavian on Alabama Armour Model – Update

Hello everyone,

Seems Wargaming decided to listen to player feedback and more changes are on the way. Here’s the latest update from Sub_Octavian:


Hello good folks! Thank you so much for LOTS of feedback here. As you may have noticed, we are also conducting additional production test of Alabama over weekend with our ST team. We plan to introduce a couple of tweaks based on all data and feedback we receive and make sure that the ship is absolutely enjoyable and worthy upon her release. As I already said, your input is greatly valued, and we’re working to make the best of it.

Please keep an eye for the news, and see you soon. Cheers


It does pay off when players show their discontent about something and it’s good news Wargaming is listening to players.

Sub_Octavian on Alabama Armour Model

Hello everyone,

Some of you might be aware, others might not, but there has been some argument from players to Wargaming regarding Alabama armour model. Sub_Octavian has shed some light into the subject and here’s what he has posted in the official forum.


Iowa/Missouri and Montana citadel

As I answered on reddit, we are considering the community-proposed changes to Iowa and Montana citadel. The statement that we would be happy to cooperate and make them more comfortable in BB-BB combat is still relevant, but at the same time we should be careful not to buff them outside the class, where their effeciency is absolutely normal. This is why we are working on new citadel placement prototype for them, and will make the final decision only after we have some solid evidence that it will not break balance. So, I guess it is “work in progress” for now.

Alabama citadel

Alabama, on the other hand, is a new ship and was tested in relevant meta, with all knowledge and known community concerns in mind. And we see that combination of her qualities, specs and layout makes her solid good ship. Lowering her citadel has no balance reasons and is qurrently out of question. It is obvious it is a mutual interest for devs and players to release a fine, well-balanced ship. Alabama will make such ship, and she does not need opague last minute changes.

Alabama armor tapering

So the plate that is discussed indeed has tapering, we know that. Problem is, we don’t have any solid proof of thickness distribution, like we have for some other ships. So we cannot model this plate with high accuracy. What we could do it to make it up like this:

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Such “slicing” would reflect the tapering with at least some degree of historical accuracy. However, our tests indicated that it would not make any impact on ship survivability. While any additional details for armor model increase server load. Of course slicing that single plate won’t make any server lags by itself, but every complication of sever model contributes. So we try to avoid unnecessary details that do not affect player experience for the sake of optimization.

This is why we decided to leave average thickness for this plate – we don’t have 100% data, and it does not influence ship performance.

And this honestly makes statements “already massively in error”, “what the hell have you done WG”, “armor model essentially “skips” over a huge chunk of the primary belt armor” and “be open to citpens through her belt from 8″ cruiser guns as far away as 14km” way too dramatic (at the very least). No, good folks, this is not true. That plate is not historically accurate, and this is pretty much it.

On this one one, when you have the information, what do you guys think? Do you think it is important to reflect tapering at least for some degree like in my example (274/168/60)? Please share your thoughts, and we will see what we can do. We are as always open to discussion and thankful for your input.

World of Warships 0.6.2.1 Patch Notes

Hello everyone,

World of Warships 0.6.2.1 patch is scheduled for 16 March, here’s the official patch notes:

Changes and Fixes

  • The New York port has been decorated with unique St.Patrick’s day decorations.
  • With the 0.6.2.1 patch release, St.Patrick’s one-time use camouflage “Lá Fhéile Pádraig” (Price: 60 Doubloons) for all ships and a permanent camouflage “Lá Fhéile Pádraig – Emerald Edition” for Emerald (Price: 1,000 Doubloons) will become available for purchase.
  • Arirang camouflage scheme has been added to the game to mark the official addition of Korea to the Asia cluster.
  • Play Previous/Forward Track keys for the user track function have been temporarily removed from controls settings until the nearest patch release due to a technical issue.
  • Fixed an issue that caused shooting sounds for fighter groups to play in the port in some cases.
  • Fixed issue that caused technical text “IDS_…” displayed in system messages when a campaign has been completed.
  • Fixed an issue that made it impossible to mount the Upgrade “Defensive AA Fire Mod I” on destroyer Udaloi.

Characteristics: Lá Fhéile Pádraig

  • +100% to Commander XP earned in the battle
  • +4% to maximum dispersion of shells fired by the enemy attacking your ship
  • -3% to detectability range by sea
  • +100% to XP earned in the battle

Characteristics: Lá Fhéile Pádraig – Emerald Edition

  • +4% to maximum dispersion of shells fired by the enemy attacking your ship
  • -3% to detectability range by sea
  • +30% to XP earned in the battle

 

World of Warships – April’s Special Event Vehicle – Tier XI Submarine

Hello everyone,

There has been little details about this year April’s Fool Event, but some rumors have said we would see a submarine. There is one on World of Warships 0.6.3 Supertest and it’s a Tier XI, this could mean we will see a submarine in a special event. No further details are known, so please remember this doesn’t mean Wargaming will be adding Submarines to the game and if we ever see it in the game will be just for the special event.

Source: gamemodels3d.com


Please remember these are Supertest Stats subject to change before the final version is released to the live server.


Pictures

Stats