The anticipated second set o Personal Missions is finally coming and this time with a mix of how you are able to complete them. A new challenge for everyone to take even if you didn’t finish te first set of Persnal Missions.
A complete list of the missions is available at World of Tanks official portal, but they are a bit of a mess to read, so I’ve decided to organize them by Operation and by “Alliance” to make it easier for you to check them out.
Enable your allies to cause 15 000 HP of damage to enemy vehicles that do not belong to Union by spotting them or destroying their tracks.
Survive the battle.
2. Turn Off the Lights
Cause 8 000 HP of damage to enemy light tanks.
Cause 2 000 HP of damage to enemy vehicles.
3. V Is for Vengeance
Destroy 15 enemy vehicles that caused damage or hit your vehicle with no damage.
Survive the battle.
4. Like a Stone Wall
Block 40 hits to your vehicles.
Survive the battle.
5. I Follow SPG
Cause 3 500 HP of damage to enemy SPGs.
Cause 2 000 HP of damage to enemy vehicles.
6: Focal Point
Enable your allies to destroy a total of 12 of enemy light tanks, medium tanks or tank destroyers by spotting them or destroying their tracks.
Destroy an immobilized enemy vehicle.
7. A Heavy Blow to Medium Tanks
Destroy 15 medium enemy tanks.
Cause 2 000 HP of damage to enemy vehicles.
8. Call All the Shots
Enable your allies to cause 10 000 HP of damage to enemy vehicles by spotting, stunning them or destroying their tracks.
Stun enemy vehicles for a total of 100 seconds.
9. Double or Nothing
Cause twice more damage than the hit points of your vehicle 10 times.
Destroy 2 enemy vehicles.
10. Raise the Flag!
Participate in the successful capture of the base.
Be among the top 5 players on your team by experience earned.
Like a Rolling Stone
Destroy 2 enemy vehicles.
Cause 3 000 HP of damage to enemy vehicles.
Mr. Untouchable
Block twice more damage than the hit points of your vehicle 5 times.
Survive the battle.
13. Ramming Is the Weapon of Heroes!
Cause damage to an enemy vehicle by ramming.
Survive the battle.
14. A Heavy Blow
Destroy 7 enemy vehicles that lost over 50% of their hit points as the result of your damage caused.
Cause 3 000 HP of damage to enemy vehicles.
15. For the Glory of Union!
Receive the Mastery Badge I Class or higher.
Receive the Ace Tanker Mastery Badge, 3 times.
Mission
Primary condition
Secondary condition
1. Bad Seed
Cause 12 000 HP of damage to enemy medium tanks.
Cause 3 000 HP of damage to enemy vehicles.
2. One More Time, Please
Block damage from 2 enemy vehicles 15 times.
Survive the battle.
3. Tanker Tailor Soldier Spotter
Destroy 10 light enemy tanks.
Cause 3 000 HP of damage to enemy vehicles.
4. Take No Prisoners
Enable your allies to cause a total of 8 000 HP of damage to enemy light tanks, medium tanks or tank destroyers by spotting them or destroying their tracks.
Survive the battle.
5 Like a Hot Knife Through Lard
Score an armor-penetrating hit to an enemy vehicle the indicated number of times: 60
Destroy 2 enemy vehicles.
6. Gradual Disarmament
Destroy 30 enemy vehicles.
Stun an enemy vehicle the indicated number of times: 8
7. The Lighting Rod
Be the top player on your team by total damage blocked by armor (at least 1 000 HP), 10 times
Be the top player on your team by damage caused.
8. Everyone is Equal
Destroy 3 enemy vehicles of 2 different types 7 times.
Be the top player on your team by damage caused.
9. The Sword of Damocles is Hanging
Enable your allies to destroy a total of 7 of enemy heavy or medium tanks by spotting them or destroying their tracks.
Destroy an immobilized enemy vehicle.
10. Selective Approach
Cause 12 000 HP of damage to enemy vehicles that belong to Bloc.
Destroy 2 enemy vehicles.
11. Strike With All Your Might, Boys
Cause 35 000 of damage to enemy vehicles.
Stun 3 different enemy vehicles.
12. Easy Cooking
Destroy 2 enemy vehicles during the first 3 minutes of the battle 5 times.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
13. For the Common Good
Be among the top 3 players on both teams by damage caused 10 times.
Survive the battle.
14. A Hard Nut to Crack
Block twice more damage than the hit points of your vehicle.
Finish the battle as the top player on your team by damage blocked.
15. Mouthful of Diamonds
Earn a total of 15 rewards of the Battle Hero category and epic medals in a battle.
Earn a total of 2 rewards of the Battle Hero category and/or epic medals in a battle, 3 times.
Mission
Primary condition
Secondary condition
1. Hard and Demanding Labor
Destroy 20 enemy vehicles.
Cause 3 000 HP of damage to enemy vehicles.
2. A Strike Out of the Blue
Stun 30 different enemy vehicles.
Be among the top 3 players on your team by experience earned.
3. No More Traps
Cause 10 000 HP of damage to enemy tank destroyers.
Destroy 2 enemy vehicles.
4. The All-Searching Eye
Spot 25 enemy vehicles while remaining unspotted.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
5. Cut Off the Edge of Attack
Destroy 15 heavy enemy tanks.
Cause 3 000 HP of damage to enemy vehicles.
6. You Might as Well Talk to a Brick Wall
Block 15 000 HP of damage.
Survive the battle.
7. Fire Till the Last Shell
Cause 25 000 HP of damage to enemy vehicles.
Finish the battle as the top player on your team by experience earned.
8. There Is No Escape
Stun 2 enemy vehicles with one shot 7 times.
Stun enemy vehicles for a total of 100 seconds.
9. The Survival of the Fittest
Destroy 10 enemy vehicles that belong to Alliance.
Cause 3 000 HP of damage to enemy vehicles.
10. Valuable Assistance
Enable your allies to cause a total of 5 000 HP of damage to enemy heavy or medium tanks by spotting them or destroying their tracks.
Survive the battle.
11. Strike the Iron While It Is Hot
Cause 1 500 HP of damage during the first 3 minutes of the battle 10 times.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
12. Concrete Defense
Block 5 enemy hits 15 times.
Survive the battle.
13. Counter-offensive
Destroy 15 enemy vehicles during the first 3 minutes of the battle.
Cause 3 000 HP of damage to enemy vehicles.
14. A Crashing Blow
Allies must destroy 7 enemy vehicles stunned by you.
Stun 2 enemy vehicles with one shot.
15. Alliance Hero
Receive the Mastery Badge I Class or higher 7 times.
Receive the Ace Tanker Mastery Badge, 3 times.
Mission
Primary condition
Secondary condition
1. The Key Target
Cause 12 000 HP of damage to enemy heavy tanks.
Destroy 2 enemy vehicles.
2. Knock Out the Stuffing
Destroy enemy internal modules or injure crew members, totaling at least 40 modules or crew members.
Stun 2 enemy vehicles with one shot.
3. Viva la Coalition
Destroy 20 enemy vehicles that do not belong to Coalition.
Cause 3 000 HP of damage to enemy vehicles.
4. Target Finder
Enable your allies to cause 15 000 of damage to enemy vehicles by spotting or destroying their tracks.
Survive the battle.
5. Breaking Point
Cause 20 000 HP of damage to enemy vehicles that do not belong to Coalition.
Destroy 3 enemy vehicles.
6. At the top of Olympus
Be the top player on your team by damage caused.
Survive the battle.
7. First Among Equal
Destroy 20 enemy vehicles that of the same tier as your vehicle or higher.
Cause 3 000 HP of damage to enemy vehicles.
8. Got Your Help
Enable your allies to destroy 10 enemy vehicles by spotting them or destroying their tracks.
Destroy an immobilized enemy vehicle.
9. Face to Face
Cause 15 000 HP of damage during the first 3 minutes of the battle.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
10. The Exemplary Performance
Finish the battle as the top player on your team by experience earned.
Survive the battle.
11. Hunted Hunters
Destroy 10 enemy tank destroyers.
Cause 3 000 HP of damage to enemy vehicles.
12. Irreparable Damage
Cause 25 000 HP of damage to enemy vehicles.
Destroy 2 enemy vehicles.
13. My Warmest Regards
Destroy 5 enemy SPGs.
Cause 3 000 HP of damage to enemy vehicles.
-14. The Battle Is Calling
Cause 8 armor-penetrating shots during the first 3 minutes of the battle 10 times.
Destroy 2 enemy vehicles.
15. This Is Gonna Be Legen-dary
Earn a total of 15 rewards of the Battle Hero category and/or epic medals in a battle.
Earn a total of 2 rewards of the Battle Hero category and/or epic medals in a battle
Be among the top 3 players on your team by experience earned. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
Survive the battle.
2. At the Forefront
Destroy 1 enemy vehicle during the first 1.5 minutes of the battle.
Survive the battle.
3. For the Good of the Team
Be among the top 3 players on your team by experience earned. Cause 3 000 HP of damage to enemy vehicles.Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
Survive the battle.
4. None Shall Pass
Destroy 6 enemy vehicles of 3 different types.
Survive the battle.
5. Enough Shells for Everyone
Cause 15 armor-penetrating shots to enemy vehicles.
Destroy 3 enemy vehicles.
6. Rain On the Parade
Destroy 3 enemy vehicles during the first 3 minutes of the battle.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
7. SPG Wanted!5
Spot and cause damage to 1 enemy SPG. Destroy 1 enemy SPG.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
8. It’s Tiptop. I’m Just Not Sure About the Color.
Destroy enemy internal modules or injure crew members, totaling at least7 modules or crew members.
Destroy 3 enemy vehicles.
9. Hunt for Heavies
Cause 2 000 HP of damage to enemy heavy tanks. Destroy 2 heavy enemy tanks.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
10. Not a Step Forward!
Destroy 2 enemy vehicles from a distance of 300 m or more.
Cause 3 000 HP of damage to enemy vehicles.
11. You Won’t Get Rid of Me That Easily
Spot 6 enemy vehicles while remaining unspotted.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
12. Can You Feel This Ranging In Ears?
Stun enemy vehicles for a total of 200 seconds.
Destroy 3 enemy vehicles.
13. Family Combo, Please!
Destroy 6 enemy vehicles of 3 different types.
Cause 3 000 HP of damage to enemy vehicles.
14. Not Even a Scratch
Destroy 3 enemy vehicles, having received no prior damage to your vehicle.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
15. Armour of God
Cause, receive, and Bloc a total of 12 000 HP of damage.
Cause 25% of the total amount of damage caused by your team. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
Mission
Primary condition
Secondary condition
1. Just Routine
Cause 6 000 HP of damage to enemy vehicles.
Be among the top 3 players on your team by experience earned.
2. Hit It to the Bone
Destroy enemy internal modules or injure crew members, totaling at least 5 modules or crew members. Cause 2 000 HP of damage to enemy vehicles.
At the end of the battle, have no injured crew members or damaged/destroyed internal modules.
3. At Point-blank Range
Cause 3 000 HP of damage to enemy vehicles that are within your current view range (it may exceed 445 meters).
Destroy 4 enemy vehicles.
4. I Can See Everything
Enable your allies to destroy 4 enemy vehicles spotted by you.
Enable your allies to cause damage to 5 enemy vehicles spotted by you.
5. I Just Met You, And This is Crazy…
Cause 3 armor-penetrating shots to enemy SPGs. Destroy 1 enemy SPGs.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
6. Offensive Reconnaissance
Cause 10 armor-penetrating shots to enemy vehicles. Spot 4 enemy vehicles.
Destroy 3 enemy vehicles.
7. Getting Away With Murder
Destroy 3 enemy vehicles, remaining unspotted at the moment of their destruction.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
8. Catching Fire
Set an enemy vehicle of the same tier or higher on fire.
Be among the top 3 players on your team by experience earned.
9. Falcon Rising
Enable your allies to cause 3 000 HP of damage. Cause 2 000 HP of damage to enemy vehicles.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
10. Like a Boss
Cause 4 000 HP of damage to enemy vehicles. At the end of the battle, have no injured crew members or damaged/destroyed internal modules.
Destroy 4 enemy vehicles.
11. The Thrill of the Hunt
Destroy 6 enemy vehicles.
Cause 3 000 HP of damage to enemy vehicles.
12. The Dominator
Finish the battle as the top player on both teams by damage caused. Cause 4 000 HP of damage to enemy vehicles.
Survive the battle.
13. The Collector
Destroy 6 enemy vehicles of 3 different types.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
14. Heavy Case
Cause 3 000 HP of damage to enemy heavy tanks.
Destroy 4 enemy vehicles.
15. Night of a Hunter
Cause 3 000 HP of damage to enemy tank destroyers.
Cause damage to 7 different enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
Mission
Primary condition
Secondary condition
1. Invisible Contribution
Cause 30% of the total amount of damage caused by your team. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
Survive the battle.
2. Whale Beach
Destroy tracks of 3 different enemy vehicles. Your allies must cause 250 HP of damage to the vehicle immobilized by you.
Destroy tracks of 2 enemy vehicles. Your allies must destroy the vehicles while they are immobilized.
3. Cloudy with a Chance of Shells
Stun an enemy vehicle 10 times.
Cause 6 armor-penetrating shots to enemy vehicles.
4. There’s Something In Those Trees
Cause 3 000 HP HP of damage, remain unspotted at the moment when the damage is caused.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
5. The Grim Grond
Destroy an enemy vehicle by ramming. Survive the ramming attack on the enemy.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
6. Vertigo
Stun enemy vehicles for a total of 150 seconds. Allies must destroy 2 enemy vehicles stunned or immobilized by you.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
7. Ahead of the Game
Be the top player on your team by damage caused.
Survive the battle.
8. A Four-leaf Clover
Cause 4 times more damage than the hit points of your vehicle.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
9. Now I See You
Enable your allies to cause 5 000 HP of damage.
Survive the battle.
10. Everyone Will Get a Present
Enable your allies to cause damage to 5 enemy vehicles by spotting them or destroying their tracks.
Enable your allies to destroy 2 enemy vehicle by spotting them or destroying their tracks.
11. Hunt for Mediums
Cause armor-penetrating shots to enemy medium tanks 6 times. Destroy an enemy medium tank.
Cause 1 500 HP of damage to enemy vehicles.
12. Catch Me If You Can
Destroy 3 heavy enemy tanks. Cause 4 000 HP of damage to enemy vehicles.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
13. Close-range Fire
Destroy 3 enemy vehicles from a distance of not more than 100 meters.
Cause 3 000 HP of damage to enemy vehicles.
14. Knock-knock
Stun enemy vehicles for a total of 180 seconds. Or destroy a track of an enemy vehicle, your allies must cause 800 HP of damage to the vehicle immobilized by you.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
15. Commando
Cause 8 000 HP of damage to enemy vehicles.
Destroy 5 enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
Mission
Primary condition
Secondary condition
1. Break the Line
Destroy a total of 3 enemy heavy/medium tanks.
Cause 2 000 HP of damage to enemy vehicles.
2. Credible Deterrent
Destroy tracks of 3 different enemy vehicles. Cause 5 armor-penetrating shots to immobilized enemy vehicles.
Destroy 2 immobilized enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
3. On Top
Finish the battle as the top player on both teams by experience earned.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
4. Shell After Shell
Cause damage to 6 different enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
Survive the battle.
5. Lucky to Be Alive
Destroy an enemy vehicle by ramming, causing more damage to the enemy than your vehicle receives. Survive the ramming.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
6. More Than a Match
Cause 10 armor-penetrating shots to enemy vehicles that are of the same tier as your vehicle or higher.
Cause 3 000 HP of damage to enemy vehicles.
7. Better Luck Next Time
Destroy an enemy light tank during the first 2 minutes of the battle.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
8. The One and Only
Finish the battle as the top player on your team by experience earned.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
9. Keep the Distance
Cause 2 000 HP of damage from a distance of 250 m or more.
Destroy 3 enemy vehicles.
10. Five Stars Out of Five
Destroy 5 enemy vehicles.
Cause 3 000 HP of damage to enemy vehicles.
11. There Is No Time to Bleed
Block 3 times more damage than the hit points of your vehicle. Cause 3 000 HP of damage to enemy vehicles.
Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle.
12. Fire All You Have Got
Cause 15 armor-penetrating shots to enemy vehicles.
Destroy 3 enemy vehicles.
13. Enemy at the Gates
Participate in a successful capture of a base or reset the enemy capture points of your/neutral base. Cause 3 000 HP of damage to enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
Destroy 3 enemy vehicles.
14. Steel Reaper
Destroy 7 enemy vehicles.
Survive the battle.
15. One May Army
Damage caused and damage caused with your assistance must total 10 000 HP.
Enable your allies to destroy 4 enemy vehicle by spotting them or destroying their tracks. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
Enable your allies to cause the average of 2 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks within 5 battles. Enable your allies to cause 1 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks within 5 battles.
Enable your allies to cause the average of 1 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks. Enable your allies to cause 1 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks.
2. Effective Fire
Cause twice more damage than the hit points of your vehicle within each of 3 battles.
Cause tree times more damage than the hit points of your vehicle within each of 3 battles.
3. Not a Step Back
Destroy 15 enemy vehicles within 10 battles.
Destroy 20 enemy vehicles within 10 battles.
4. Your Shell not Passed!
Bloc the average of 8 enemy hits within 5 battles. Block at least 2 enemy hits.
Bloc the average of 12 enemy hits within 5 battles. Block at least 2 enemy hits.
5. Heroic Triple
Be among the top 3 players on both teams by damage caused in each of 5 battles.
Finish the battle as the top player on both teams by damage caused in each of 5 battles.
6. Don’t Stop Me Now
Be the top player on your team by number of vehicles destroyed in a battle 3 times within 7 battles. Destroy 2 enemy vehicles.
Be the top player on your team by number of vehicles destroyed in a battle 5 times within 7 battles. Destroy 2 enemy vehicles.
7. Is There Anyone There?
Destroy enemy internal modules or injure crew members, totaling at least 3 modules or crew members within each of 3 battles.
Destroy enemy internal modules or injure crew members, totaling at least 5 modules or crew members within each of 3 battles.
8. Lone Wolf
Earn Fire for Effect reward 7 times within 10 battles.
Earn Fire for Effect reward 10 times within 10 battles.
9. Open Season
Destroy 3 enemy vehicles within each of 2 battles.
Destroy 4 enemy vehicles within each of 2 battles.
10. I Am Rock
Block 15 000 of damage within 10 battles.
Block 17 000 of damage within 10 battles.
11. Shoot’em to Pieces!
Cause an average of 8 armor-penetrating hits within 10 battles. Score an armor-penetrating hit to an enemy vehicle 5 times within 10 battles
Cause an average of 12 armor-penetrating hits within 10 battles. Score an armor-penetrating hit to an enemy vehicle 5 times within 10 battles
12. Every Possible Assistance
Enable your allies to destroy 7 enemy vehicle by spotting them or destroying their tracks within 10 battles.
Enable your allies to destroy 10 enemy vehicle by spotting them or destroying their tracks within 10 battles.
13. The Moment of Glory
Earn the Top Gun award twice within 10 battles.
Earn the Top Gun award three times within 10 battles.
14. Heavy Rain
Stun enemy vehicles 80 times within 10 battles.
Stun enemy vehicles 90 times within 10 battles.
15. The Pride of the Union
Receive the Mastery Badge I Class or higher within 3 battles out of 10.
Receive the Mastery Badge I Class or higher within 4 battles out of 10.
Mission
Primary condition
Secondary condition
1. Smoking Barrel
Cause 3 500 HP of damage to enemy vehicles within 3 battles in a row.
Cause 4 000 HP of damage to enemy vehicles.
2. The Diamond Armor
Earn the Shellproof award 4 times within 10 battles.
Earn the Shellproof award 5 times within 10 battles.
3. The Punisher
Destroy 2 enemy vehicles in 2 out of 5 battles.
Destroy 4 enemy vehicles in 2 out of 5 battles.
4. The Willing Heart
Enable your allies to destroy 2 enemy vehicle by spotting them or destroying their tracks within each of 3 battles.
Enable your allies to destroy 3 enemy vehicle by spotting them or destroying their tracks within each of 3 battles.
5. Flying High
Cause the at least 3 000 HP of average damage within 10 battles. Cause 1 000 HP of damage to enemy vehicles within 10 battles.
Cause the at least 3 500 HP of average damage within 10 battles. Cause 1 000 HP of damage to enemy vehicles within 10 battles.
6. Again and Again
Destroy 3 enemy vehicles of 2 different types within each of 2 battles.
Destroy 4 enemy vehicles of 3 different types within each of 2 battles.
7. Termination
Be the top player on both teams by number of destroyed vehicles in each of 3 battles within 7 battles. Destroy 2 enemy vehicles in a battle.
Be the top player on both teams by number of destroyed vehicles in each of 5 battles within 7 battles. Destroy 2 enemy vehicles in a battle.
8. The Hole Punch9
Score an armor-penetrating hit to an enemy vehicle 7 times witihn each of 3 battles.
Score an armor-penetrating hit to an enemy vehicle 12 times witihn each of 3 battles.
9. The Guiding Star
Enable your allies to cause a total of 15 000 HP damage to enemy vehicles by spotting them or destroying their tracks within 10 battles.
Enable your allies to cause a total of 17 000 HP damage to enemy vehicles by spotting them or destroying their tracks within 10 battles.
10. The Good Samaritan
Earn the High Caliber award 4 times within 10 battles.
Earn the High Caliber award 5 times within 10 battles.
11. Safari
Cause damage to 4 different enemy vehicles within each of 3 battles.
Cause damage to 4 different enemy vehicles within each of 3 battles.
12. A Knight in Shining Armor
Be the top player on your team by total damage blocked by armor within 3 out of 7 battles. Block 1 000 HP of damage in a battle.
Be the top player on your team by total damage blocked by armor within 4 out of 7 battles. Block 1 000 HP of damage in a battle.
13. Hand of the Master
Destroy an average of 2 enemy vehicles in a battle within 10 battles. Destroy 1 enemy vehicles in a battle.
Destroy an average of 3 enemy vehicles in a battle within 10 battles. Destroy 1 enemy vehicles in a battle.
14. The Sky Is the Limit
Be the top player on your team by damage caused within 3 out 5 battles.
Be the top player on your team by damage caused within 5 out 5 battles.
15. As Easy as ABC
Receive the Mastery Badge I Class or higher within 3 battles out of 10.
Receive the Ace Tanker Mastery Badge or higher within 4 battles out of 10.
Mission
Primary condition
Secondarycondition
1. A Sure Shooter
Earn Fire for Effect reward 5 times within 10 battles.
Earn Fire for Effect reward 7 times within 10 battles.
2. Among the Best
Be among the top 3 players on your team by damage caused within each of 5 battles.
Be the top player on your team by damage caused within each of 5 battles.
3. The Duty Never Ends
Enable your allies to destroy the average of 2 enemy vehicles in a battle by spotting them or destroying their tracks within 10 battles. Enable your allies to destroy 1 enemy vehicle by spotting them or destroying their tracks within 10 battles.
Enable your allies to destroy the average of 3 enemy vehicles in a battle by spotting them or destroying their tracks within 10 battles. Enable your allies to destroy 1 enemy vehicle by spotting them or destroying their tracks within 10 battles.
4. Just Warming Up
Cause 30 000 HP of damage to enemy vehicles within 10 battles.
Cause 35 000 HP of damage to enemy vehicles within 10 battles.
5. Stunning Performance
Stun a total of 40 different enemy vehicles within each of 10 battles.
Stun a total of 50 different enemy vehicles within each of 10 battles.
6. Reliable Ally
Earn the Confederate award 2 times within 7 battles.
Earn the Confederate award 3 times within 7 battles.
7. In Armor We Trust
The average damage blocked should be 2 000 HP within 10 battles. Block at least 750 HP of damage in a battle.
The average damage blocked should be 2 500 HP within 10 battles. Block at least 750 HP of damage in a battle.
8. Simple Geometry
Destroy enemy internal modules or injure crew members, totaling at least 30 modules or crew members within 10 battles.
Destroy enemy internal modules or injure crew members, totaling at least 35 modules or crew members within 10 battles.
9. Sparks in Eyes
Stun enemy vehicles for a total of 1 800 seconds within each of 10 battles.
Stun enemy vehicles for a total of 2 000 seconds within each of 10 battles.
10. Unlock the Potential
Cause 2 times more than the hit points of your vehicle in 4 out of 7 battles.
Cause 2 times more than the hit points of your vehicle in 5 out of 7 battles.
11. The Right Place at the Right Time
Enable your allies to cause a total of 1 200 HP damage to enemy vehicles stunned by you within 4 battles out of 10.
Enable your allies to cause a total of 1 500 HP damage to enemy vehicles stunned by you within 4 battles out of 10.
12. Rock-Solid
Be the top player on both teams by damage blocked within 3 out of 7 battles. Block 1 000 HP of damage in a battle.
Be the top player on both teams by damage blocked within 3 out of 7 battles. Block 1 000 HP of damage in a battle.
13. Big Shark
Be among the top 3 players on both teams by experience earned within each of 5 battles.
Finish the battle as the top player on both teams by experience earned. within each of 5 battles
14. Welcome to My Collection
Cause damage to 30 different enemy vehicles within 7 battles.
Cause damage to 40 different enemy vehicles within 7 battles.
15. For the Alliance!
Receive the Mastery Badge I Class or higher within 3 battles out of 10.
Receive the Ace Tanker Mastery Badge within 4 battles out of 10.
Mission
Primary condition
Secondary condition
1. Furious Fighter
Earn the Fighter award 3 times within 10 battles.
Earn the Fighter award 4 times within 10 battles.
2. The Top Gun
Cause 3 000 of damage to enemy vehicles within each of 5 battles.
Cause 4 000 of damage to enemy vehicles within each of 5 battles.
3. The War Horse
Earn a total of 5 rewards of the Battle Hero category and/or epic medals in a battle within 7 battles.
Earn a total of 7 rewards of the Battle Hero category and/or epic medals in a battle within 7 battles.
5. I Will Be Your Shield
Block 30 enemy hits within 10 battles.
Block 40 enemy hits within 10 battles.
6. Stiletto
Score an armor-penetrating hit to an enemy vehicle 75 times within 10 battles.
Score an armor-penetrating hit to an enemy vehicle 90 times within 10 battles.
7. Nothing Personal, It Is Just Business
Destroy 2 enemy vehicles of 2 different types within each of 3 battles.
Destroy 3 enemy vehicles of 2 different types within each of 3 battles.
8. My Duty Never Ends
Earn the Patrol Duty award twice within 10 battles.
Earn the Patrol Duty award three times within 10 battles.
9. Let Their Fate Be a Lesson to You
Cause damage to 4 different vehicles in a battle within 10 battles. Cause damage to 2 different vehicles in a battle within 10 battles.
Cause damage to 5 different vehicles in a battle within 10 battles. Cause damage to 2 different vehicles in a battle within 10 battles
10. You Cannot Hide
Enable your allies to cause 1 500 HP of damage to enemy vehicles by spotting or destroying their tracks within each of 3 battles.
Enable your allies to cause 1 700 HP of damage to enemy vehicles by spotting or destroying their tracks within each of 3 battles.
11. Lord of Destruction
Be the top player on both teams by number of destroyed vehicles within 3 battles out of 7. Destroy 2 enemy vehicles.
Be the top player on both teams by number of destroyed vehicles within 4 battles out of 7. Destroy 2 enemy vehicles.
12. Honorable Service
Earn a total of 5 rewards of the Battle Hero category and/or epic medals in a battle within 10 battles.
Earn a total of 7 rewards of the Battle Hero category and/or epic medals in a battle within 10 battles.
13. Dangerous and Moving
Block twice more damage than the hit points of your vehicle within 3 battles out of 5.
Block twice more damage than the hit points of your vehicle within 4 battles out of 5.
14. King of the Hill
In 3 battles be the top player on both teams by damage caused within 5 battles.
In 5 battles be the top player on both teams by damage caused within 5 battles.
15. Way to Go!
Receive the Mastery Badge I Class or higher within 3 battles out of 10.
Receive the Ace Tanker Mastery Badge within 4 battles out of 10.
Tank Nut and Gamer Wannabe! Huge fan of tanks and World War II history. Playing video games since I was six years old, from Streets of Rage on my Sega Mega Drive to World of Tanks, I’ve never stopped since and will always love games.
15,466 thoughts on “World of Tanks: “The Second Front” Missions”
Would be nice if you could edit it and put what nation belongs to what Alliance each nation belongs to at the top
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I’ve added the nations to each mission alliance.
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These missions are all over the place… So random. Thankfully the Chimera missions don’t seem too hard, but I feel like the Obj 279 missions will be a major pain in the arse to complete, fair enough considering the reward.
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Is there any way to see what rewards that are given for the Obj.279 missions? 🙂
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Praise the logical order – now THATS much easier to read. Thank you Harkonnen. Got a question: For mission like Excalibur Block 11 (and similar)- where from secondary obj. it seems like arty mission – do you need to actually use arty or its just optional approach and any Block tanks are OK?
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I can’t help myself but some of those missions seems to be not really fair in my eyes….. Excalibur missions can be done by each vehicle of Tier 6 or higher, if I remember correctly. But Missions like Alliance 11 like: cause 1500 damage within the first 3 minutes of the battle seems to be pretty hard for any kind of Tier 6 tank. Especially when you think about Maps like Paris, where you have to drive like 1 minute until you reach a position where you can start working. Most missions seem to be ok, but all of those ” do x in the first 3 minutes of the game” are really pointless. It’s just a question of luck or another reason to go full yolo without thinking. So not only the secondary missions where i ask myself “wtf is wargaming thinking you can do with a Tier 6 tank in random battles” like “get 3000 damage”, it also are the primary missions……
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Don’t forget the Excalibur missions are cumulative, so you do 300 in a battle it counts towards the total. It’s not the 1500 damage in a single battle.
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@Drunhed: I think I read somewhere that the secondary objectives in the Excalibur-missions, if fulfilled, boost your progress by giving you twice the points. So if you stun 3+ enemies and cause 1000 damage, 2000 damage will be credited towards the mission goal. I’m not 100% sure on this though.
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So they’re actually putting obj. into the game, cykablyat tank but this time it doesnt even have lfp or any weakspot whatsoever, gg
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Yes most missions do, I know. But this one I mentioned: Alliance 11 said: “cause 1500 damage in the first 3 min 10 times.” In my opinion this means it has to be 1500 damage in 10 different battles. Otherwise they could say: “cause 15000 damage durign the first 3 min”.
So the second kind woud be much better, but I think the first one is the one they wanted and this is **** in my opinion.
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@mjs_89 – I remember reading that info, it’s true, completing secondaries doubles the primary objective accumulation from that battle.
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ALL Excalibur missions are cumulative. You can literally just play the game and be done with all the missions in no time.
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Apart from the fact it’s side armor is barely even angled… It can sidescrape better but the armor is flat on the side and can be easily penned when flanking. Tracking it and locking it in place should be a piece of cake, unless they give it some special feature…which I hope they won’t.
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Do you have to complete each set from a single faction (union/coalition/etc.) or can you mix them? Like doing mission #1 from union, mission #2 from coalition etc.
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you have to complete each set, just like with the first Personal Missions.
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Oh wow that’s seriously limiting for many players who don’t have all these nations unlocked.
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Do you know what rewards we can expect for these missions? Are they similar to current missions?
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Any chance you could make a article talking about which tanks would be best to use to complete certain missions. E.g. This arty would be best for this or this light would be best for this.
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So are we able to win “Orders” in these missions ?
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HELP…List of Personal Missions…!! Progress acceleration: complete the secondary condition 5 times to earn an x2 increase in progress for the completion of the primary condition…
Would be nice if you could edit it and put what nation belongs to what Alliance each nation belongs to at the top
I’ve added the nations to each mission alliance.
These missions are all over the place… So random. Thankfully the Chimera missions don’t seem too hard, but I feel like the Obj 279 missions will be a major pain in the arse to complete, fair enough considering the reward.
Is there any way to see what rewards that are given for the Obj.279 missions? 🙂
Praise the logical order – now THATS much easier to read. Thank you Harkonnen.
Got a question: For mission like Excalibur Block 11 (and similar)- where from secondary obj. it seems like arty mission – do you need to actually use arty or its just optional approach and any Block tanks are OK?
I can’t help myself but some of those missions seems to be not really fair in my eyes…..
Excalibur missions can be done by each vehicle of Tier 6 or higher, if I remember correctly. But Missions like Alliance 11 like: cause 1500 damage within the first 3 minutes of the battle seems to be pretty hard for any kind of Tier 6 tank. Especially when you think about Maps like Paris, where you have to drive like 1 minute until you reach a position where you can start working.
Most missions seem to be ok, but all of those ” do x in the first 3 minutes of the game” are really pointless. It’s just a question of luck or another reason to go full yolo without thinking.
So not only the secondary missions where i ask myself “wtf is wargaming thinking you can do with a Tier 6 tank in random battles” like “get 3000 damage”, it also are the primary missions……
Don’t forget the Excalibur missions are cumulative, so you do 300 in a battle it counts towards the total. It’s not the 1500 damage in a single battle.
@Drunhed: I think I read somewhere that the secondary objectives in the Excalibur-missions, if fulfilled, boost your progress by giving you twice the points. So if you stun 3+ enemies and cause 1000 damage, 2000 damage will be credited towards the mission goal. I’m not 100% sure on this though.
So they’re actually putting obj. into the game, cykablyat tank but this time it doesnt even have lfp or any weakspot whatsoever, gg
Yes most missions do, I know. But this one I mentioned: Alliance 11 said: “cause 1500 damage in the first 3 min 10 times.” In my opinion this means it has to be 1500 damage in 10 different battles. Otherwise they could say: “cause 15000 damage durign the first 3 min”.
So the second kind woud be much better, but I think the first one is the one they wanted and this is **** in my opinion.
@mjs_89 – I remember reading that info, it’s true, completing secondaries doubles the primary objective accumulation from that battle.
ALL Excalibur missions are cumulative. You can literally just play the game and be done with all the missions in no time.
Apart from the fact it’s side armor is barely even angled… It can sidescrape better but the armor is flat on the side and can be easily penned when flanking. Tracking it and locking it in place should be a piece of cake, unless they give it some special feature…which I hope they won’t.
Do you have to complete each set from a single faction (union/coalition/etc.) or can you mix them? Like doing mission #1 from union, mission #2 from coalition etc.
you have to complete each set, just like with the first Personal Missions.
Oh wow that’s seriously limiting for many players who don’t have all these nations unlocked.
Do you know what rewards we can expect for these missions? Are they similar to current missions?
Any chance you could make a article talking about which tanks would be best to use to complete certain missions. E.g. This arty would be best for this or this light would be best for this.
So are we able to win “Orders” in these missions ?
HELP…List of Personal Missions…!!
Progress acceleration: complete the secondary condition 5 times to earn an x2 increase in progress for the completion of the primary condition…
What they want to say???