World of Tanks

World of Tanks Supertest: Object 726 – Tier X Soviet Heavy

One of the Soviet Doom Machines will make it to World of Tanks as a Tier X heavy tank. There are no details if this tank will a regular or some kind of reward tank, but it’s clear that it will require further rebalance.

While I believe this will add uniqueness to the game, I fear it might actually bring even more broken vehicles to the game, ruining Tier VIII+ matchmaking even further! Also, if this is introduced without a proper balance, we might end up with yet another Object 268 version 4 in our hands, that will take months before Wargaming actually does anything.

For now, let us hope these are just initial stats that will change and we might see a one of a kind vehicle in the game.

Source: WOT Express

Object 726 Pictures

Please Note
The following information is from Supertest and it’s subject to change before final release.
SurvivabilityFirepowerManoeuvrabilityMobilityConcealmentSpotting
Hit Points 2,400 (HP)
Hull Armour 200 / 150 / 90 (mm)
Turret Armour 350 / 150 / 90 (mm)
Penetration 258 / 340 / 68
Damage
440 / 440 / 530 (HP)
Reload Time
9.21 (s)
Rate of Fire
6.52 (spm)
Damage per Minute 2,868 (HP/m)
Accuracy 0.336
Aim Time 1.92 (s)
Aiming Circle Spread
after Shot 2.877 (α)
on Turret Traverse 0.077 (α)
on Vehicle Move 0.134 (α)
on Vehicle Traverse 0.134 (α)
on Turret Full Speed Traversing 2.45 (α)
on Vehicle Full Speed Moving 5.37 (α)
on Vehicle Full Speed Traversing 4.03 (α)
Elevation / Depression +?? / -5 (deg)
Turret Traverse Speed 32.0 (deg/s)
Chassis Traverse Speed 30.0 (deg/s)
Weight / Load Limit 60.00 / 65.00 (t)
Engine Power 850 (h.p.)
Specific Power
14.17 (h.p./t)
Top Speed / Reverse Speed 40 / 13 (km/h)
Terrain Resistance 1.247 / 1.630 / 2.397 (m/s2)
Concealment of Stationary Vehicle (%) 11.8 / 2.12 (%)
Concealment of Moving Vehicle (%) 2.12 / 1.06 (%)
View Range 400 (m)
Signal Range 720 (m)
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20 comments

      1. Yeah but the T95 tracks are clearly two sets of double tracks, this one has 4 distinct tracks

      2. Looking at the track configuration, there is no way (maybe except for the worst of black magic from the Book of WG Disbalance) that this vehicle would turn well. That was one of the things that killed Object 279, too… horrible turning speed due to this track setup, which lacks the necessary space between left and right track assemblies (T95 at least has that space).

  1. wargaming does not understand that it would be easier to introduce a bad vehicle and then improve it.
    Everyone would be happy and there would be less excitement for the vehicle, which would avoid too much of a sudden at its release

  2. Interesting how the original design had a gap inbetween the tracks that would serve as a lower glacis that you’d be able to pen which has been entirely removed from WarGamings model.

    Same goes for the sleeker cupola’s that are a lot steeper on the reference design.

    Well done WarGaming, well done trying to kill your game entirely.

    1. Dude are you serious? 268 v4 was balanced? Faster than any tier 10 med. More armor that a Type 5. Accuracy that would put a tier 10 TD to shame. If you thought that the 268 v4 was balanced you are delusional my friend

    2. Well,tbh, humans in the eyes of apes are probably retards and funny,but hey we all know whos smarter. Oh LUL.

  3. Looking at the track configuration, there is no way (maybe except for the worst of black magic from the Book of WG Disbalance) that this vehicle would turn well. That was one of the things that killed Object 279, too… horrible turning speed due to this track setup, which lacks the necessary space between left and right track assemblies (T95 at least has that space).

  4. So it has a very accurate 122mm gun, with a nice aiming time and 2900dpm, with a correct gun handling… That’s already a lot for a russian heavy… But it still gets a good mobility and 400m viewrange, and probably the MOST BROKEN ARMOR I’ve ever seen in this game, way better than the 268 v4…

  5. Very interesting thought: The current Personal Mission campaign has 4 stages…4 reward tanks. AND this is the 4th new tank introduced into the Supertest this month… These 4 tanks (T-34S, Excalibur, Chimera, Obj. 726) also seem to follow a similar pattern through the tiers (5-7-9-10 in current stages and 5-6-8-10 in what might be the new campaign in October).

    This would actually mean this tank wouldn’t be such a big deal at all, even if it is OP, because only the best and most persistant players will be able to earn it, after some time has passed.

    1. let my tell you how big clans get special/reward tanks, they all go to battle the same time and if they get in the same battle, one person do the mision them another, them another, them another….., in this game you not need skill, you only need is to know how beat the system…you have never wonder know some players get the t22 med…………????

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