World of Tanks

World of Tanks Supertest: Czolg T wz 51 – Second Iteration

Polish Premium heavy tank Czolg T wz 51 continues to be balanced and a second iteration was released to Supertest. I’ve updated all stats and documented its changes, but in my opinion, the tank still needs further rebalance.

Czlog T wz51 Pictures

Please Note
The following information is from Supertest and it’s subject to change before final release.

Czolg T wz51 Details

ModulesSurvivabilityFirepowerManoeuvrabilityMobilityConcealmentSpotting
chassis
tower
gun
engine
radio
Czolg T wz 51
Czolg T wz 51
122 mm wz.43/50
No Info
No Info
Hit Points 1,500 (-50) (HP)
Hull Armour 170 / 90  / 80 (mm)
Turret Armour 210 / 150 / 100 (mm)
Penetration 218 / 245 / 68 (mm)
Damage
440 / 440 / 560 (HP)
Reload Time
12.95 (s)
Rate of Fire
4.64 (spm)
Damage per Minute 2,039 (HP/m)
Accuracy 0.364 (+0.019)
Aim Time 2.68 (-0.58) (s)
Aiming Circle Spread
after Shot 3.836 (α)
on Turret Traverse 0.115 (α)
on Vehicle Move 0.211 (+0.038) (α)
on Vehicle Traverse 0.211 (+0.038) (α)
on Turret Full Speed Traversing 3.22 (α)
on Vehicle Full Speed Moving 7.38 (+1.34) (α)
on Vehicle Full Speed Traversing 8.02 (+1.46) (α)
Elevation / Depression +20 / -10 (deg)
Turret Traverse Speed 29.2 (deg/s)
Chassis Traverse Speed 38 (deg/s)
Weight / Load Limit 52.35 / 59.90 (t)
Engine Power 750 (h.p.)
Specific Power
14.33 (h.p./t)
Top Speed / Reverse Speed 35 / 14 (km/h)
Terrain Resistance 1.151 / 1.438 / 2.205 (m/s2)
Concealment of Stationary Vehicle (%) 12.2 / 6.1 (%)
Concealment of Moving Vehicle (%) 2.32 / 1.16 (%)
View Range 380 (m)
Signal Range 525 (m)
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7 comments

  1. The armor is the problem, and needs to be nerfed. Upper plate and turret and both impenetrable, and the lower plate is smaller than on tanks like Tiger II. But knowing WG, the lower plate is probably 300mm thick 🙂

    1. it’s not lmao you are idiot, it like about 100 to 80mm thick of front armor, can you see front drive man head is 170mm thick, Object 252U more overpower than polish tank lmao,

  2. yes, this is not a nerf but a rebalance. That aim-time buff of 0,5 seconds probably makes it super OP again . The bad Aimtime of the Defender is its only real downside. Here you go, you get Polish defender without its classical downside.

      1. Now wait a minute, if you’re comparing the gun’s performance against an already overpowered tank that is ALSO 1 tier higher, this is where the current game is getting screwy and will continue to screw over anyone looking for a balanced game.

        All premium vehicles should be rebalanced in such a way as that they have a specific feature that they benefit from over their tech tree counterparts, but be worse in more ways overall. The Super Pershing is a perfect example. It has robust, potent and pretty reliable front armor against the vast majority of all equal and lower tier tanks. Tier 8 TDs… those are kinda designed to faceroll anyone at their own tier, so that’s a given, but tier 7 TDs it can shrug off pretty reliably. There are tanks like the Tiger II and the IS-3, these iconic, former-titans of the battlefield, somewhat left behind in a lot of ways, but still very powerful, can smack around the SP without much issue.

        Now add in all the other premium tanks out there that have pen buffs and otherwise super-buffed hidden stats so they’re laser accurate or fast firing or super maneuverable or have crazy armor, etc, and suddenly the SP’s vaunted mega armor on the front plate is quite a bit less capable. Tanks need to be balanced for the tier firsthand and balanced in such a way that they don’t overwrite previous vehicles. There will always be a meta, but having a meta that so heavily outclasses other vehicles is a quick way to stagnant gameplay and that’s the truth.

  3. More reason than ever to play my type 5 heavy when these come out. Along when WG sells the defender

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