The Daily Bounce

WOT Leaks, WOWS Leaks, News and much more!

TDB Home » Armored Warfare: Hotfix 0.24.4565

Armored Warfare: Hotfix 0.24.4565

3 min read

List of Hotfix 0.24.4565 Changes

Major Changes

  • In this update, we’ll be issuing Gold compensations for the duplicate Legendary Reinforcements drops as well as the training corrections for duplicate Commander drops
  • Fixed the incorrect PELE shell damage

Sabre

We are introducing a number of changes to this Tier 6 AFV:

  • Improved its autocannon accuracy
  • ATGM capacity increased to 40
  • Kinetic shell penetration increased to 150mm
  • ATGM handling improved
  • Increased the camouflage penalty for firing the autocannon
  • Hitpoints reduced to 1575
  • Fixed an issue where its hull traverse rate did not correspond to the one declared
  • ATGM reload time increased from 22s to 28s
  • Delay between ATGM launches increased from 2s to 3s

Vehicle Changes

  • Challenger 1 – significantly increased the turret bottom (turret ring) and driver’s hatch armor
  • Challenger 1 Falcon – significantly increased the turret bottom (turret ring) and driver’s hatch armor
  • Challenger 2 – significantly increased the turret bottom (turret ring) and driver’s hatch armor
  • Chieftain 900 – significantly increased the turret bottom (turret ring) armor
  • FV438 Swingfire – receives the Ready Rack mechanism
  • K21 XC8 – the vehicle in stock configuration now has the DM12A2 HEAT shell available
  • LAV-150 90 – introduced a number of small graphics fixes
  • M1 – somewhat increased the stock turret armor
  • M1A1 – somewhat increased the stock turret armor
  • M1A1 – fixed an issue where installing the upgraded armor kit did not actually improve the vehicle’s armor
  • M1A1 AIM – fixed the incorrect (too weak) armor of this vehicle
  • Merkava IID – significantly increased the turret bottom (turret ring) armor
  • NM142 – top-attack ATGM TOW-2B improved (velocity increased by 30%, penetration increased by 100%, reduced the camouflage penalty for firing this missile by 45%)
  • Object 187 Dragon – yellow color replaced by golden one
  • PL-01 – significantly reduced its camouflage penalty for firing
  • T-80U – broken tracks now appear correctly
  • T-80U Spacewalker – fixed the missing smoke grenade launch sound
  • Type 59-IIA Legend – the gun model was replaced with a correct one and the gun depression was adjusted accordingly
  • XM800T – fixed an issue where the rockets did not fire from its launcher but from its gun

Issues and Corrections

  • Fixed an issue where some vehicles had incorrect shell icons
  • Fixed an issue where HE and HESH shells detonated upon passing through the first layer of armor
  • Fixed an issue where the “Practice Run” commander skill could trigger when dealing damage at distances lower than 300m
  • Fixed an issue where changing shells multiple times during the battle countdown improved their reload time
  • Fixed an issue where upgrading rented vehicles with Retrofits did not change their status properly
  • Fixed an issue where a notification window sometimes opened outside the screen
  • Fixed the “Accept” button in settings
  • Added a confirmation query regarding screen resolution when switching from fullscreen to window mode and vice versa
  • Additional smaller UI fixes
  • Fixed an issue where switching the garage type when in queue could cause incorrect behavior

About Author

Discover more from The Daily Bounce

Subscribe now to keep reading and get access to the full archive.

Continue reading