Armored Warfare

Armored Warfare: Hotfix 0.24.4565

List of Hotfix 0.24.4565 Changes

Major Changes

  • In this update, we’ll be issuing Gold compensations for the duplicate Legendary Reinforcements drops as well as the training corrections for duplicate Commander drops
  • Fixed the incorrect PELE shell damage

Sabre

We are introducing a number of changes to this Tier 6 AFV:

  • Improved its autocannon accuracy
  • ATGM capacity increased to 40
  • Kinetic shell penetration increased to 150mm
  • ATGM handling improved
  • Increased the camouflage penalty for firing the autocannon
  • Hitpoints reduced to 1575
  • Fixed an issue where its hull traverse rate did not correspond to the one declared
  • ATGM reload time increased from 22s to 28s
  • Delay between ATGM launches increased from 2s to 3s

Vehicle Changes

  • Challenger 1 – significantly increased the turret bottom (turret ring) and driver’s hatch armor
  • Challenger 1 Falcon – significantly increased the turret bottom (turret ring) and driver’s hatch armor
  • Challenger 2 – significantly increased the turret bottom (turret ring) and driver’s hatch armor
  • Chieftain 900 – significantly increased the turret bottom (turret ring) armor
  • FV438 Swingfire – receives the Ready Rack mechanism
  • K21 XC8 – the vehicle in stock configuration now has the DM12A2 HEAT shell available
  • LAV-150 90 – introduced a number of small graphics fixes
  • M1 – somewhat increased the stock turret armor
  • M1A1 – somewhat increased the stock turret armor
  • M1A1 – fixed an issue where installing the upgraded armor kit did not actually improve the vehicle’s armor
  • M1A1 AIM – fixed the incorrect (too weak) armor of this vehicle
  • Merkava IID – significantly increased the turret bottom (turret ring) armor
  • NM142 – top-attack ATGM TOW-2B improved (velocity increased by 30%, penetration increased by 100%, reduced the camouflage penalty for firing this missile by 45%)
  • Object 187 Dragon – yellow color replaced by golden one
  • PL-01 – significantly reduced its camouflage penalty for firing
  • T-80U – broken tracks now appear correctly
  • T-80U Spacewalker – fixed the missing smoke grenade launch sound
  • Type 59-IIA Legend – the gun model was replaced with a correct one and the gun depression was adjusted accordingly
  • XM800T – fixed an issue where the rockets did not fire from its launcher but from its gun

Issues and Corrections

  • Fixed an issue where some vehicles had incorrect shell icons
  • Fixed an issue where HE and HESH shells detonated upon passing through the first layer of armor
  • Fixed an issue where the “Practice Run” commander skill could trigger when dealing damage at distances lower than 300m
  • Fixed an issue where changing shells multiple times during the battle countdown improved their reload time
  • Fixed an issue where upgrading rented vehicles with Retrofits did not change their status properly
  • Fixed an issue where a notification window sometimes opened outside the screen
  • Fixed the “Accept” button in settings
  • Added a confirmation query regarding screen resolution when switching from fullscreen to window mode and vice versa
  • Additional smaller UI fixes
  • Fixed an issue where switching the garage type when in queue could cause incorrect behavior
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