World of Tanks

World of Tanks Supertest: Clan Wars Reward Tanks Detailed Changes

World of Tanks Supertest continues their test on Clan Wars reward tanks, and today I’ve to a few more details about the changes done. Please note, this is Supertest information and it’s subject to change. I strongly think these aren’t final and some vehicles will still get further changes.

Source: WOT Express

M60

 Old  New  Dif.
Maximum Forward Speed (km/h) 48.3 50 +1.7
Maximum Reverse Speed (km/h) 20 23 +3
Premium Ammunition Penetration (mm) 330 350 +20  
Aiming Time (s) 1.73 1.53 -0.20  
Accuracy
0.336 0.316 -0.020  
Aiming Circle Spread on Turret Full Speed Traversing (α) 0.096 0.077 -0.019  
Aiming Circle Spread on Turret Max. Full Speed Traversing (α)  4.03 3.22 -0.81  
Aiming Circle on Vehicle Full Speed Moving (α)  4.63 4.79 +0.16  

T95E6

Old New Dif.
Damage per Minute (HP/m) 2,744 3,129 +385
Reload Time (s) 8.74 7.67 1.07
Rate of Fire (cpm) 6.86 7.82 +0.96
Hitpoints (HP) 2,000 1,900 -100
Penetration Regular Ammo (HP)
258 248 -10
Accuracy
0.336 0.403 +0.067
Aiming Circle Spread on Vehicle Move and Turn (α) 0.153 0.115 -0.038
Aiming Circle Spread on Vehicle Full Speed Moving (α) 8.64 6.48 -2.16
Aiming Circle on Turret Max. Full Speed Traversing (α) 7.06 5.29 -1.77

VK7201K

 Old  New  Dif.
Hitpoints (HP) 2,500 2,850 +350
Premium Ammunition Penetration (mm) 334 350 +16
Aiming Time (s) 2.78 2.59 -0.19
Accuracy 0.384 0.364 -0.020
Aiming Circle Spread on Vehicle Move and Turn (α)
0.201 0.173 -0.028
Aiming Circle on Vehicle Full Speed Moving (α) 6.65 5.70 -0.95
Aiming Circle Spread on Turret Max. Full Speed Traversing (α)  4.83 4.14 -0.69

121b

 Old  New  Dif.
Damage per Minute (HP/m) 2,392 2,711 +319
Reload Time (s) 9.78 8.63 -1.15
Rate of Fire (cpm) 6.13 6.95 +0.82
View Range (m) 400 420 +20
Premium Ammunition Penetration (mm)
330 350 +20
Aiming Circle Spread on Turret Traverse (α) 0.115 0.096 -0.019
Aiming Circle Spread on Turret Full Speed Traversing (α)  4.83 4.03 -0.80
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6 comments

  1. Why is this a thing? Premium vehicles are supposed to be overall WORSE than the tech tree counterparts. That’s how it has ALWAYS been. They shouldn’t be the new meta for high-tier, end-of-game tournaments and clan wars. If they weren’t as good as the same tier counterparts, oh well. You know how you can compensate people for that? Make it so the tier 10s actually make some profit. That would be nice, and it’d make some damn sense for a change. WG don’t really care. They’re doing their own thing. It’s why the previous ‘for the people’ spokesman stepped down from his position. He knew they weren’t listening and didn’t want to take the hit from the people when they find out.

    It’s why I don’t care about WoT anymore and why I steer people away from the game as a whole.

    1. These vehicles aren’t premium tanks, they are reward tanks. They dont make extra credits and are only good for training crews, so why should they be worse then regular tanks?

      Aside from stupid buffs to heat pen I generaly support buffing tanks like m60 and 121b which are way worse then their tech tree counterparts. Only thing I dont like is the way they are buffing them.

      For VK I’m not sure why it needs all those buffs, its a solid heavy as is and these buffs will make it a much better e100. I mean, why the f..k does tier 10, 750 alpha gun with 350 heat pen need buffs to accuracy and at the same time they nerf accuracy on t95e6 to make it more of a brawler. Also “love” the pen nerf on t95e6, guess which ammo will people shoot now when you meet them…

      1. I’m still gonna spam AP if I get the beautiful ugly horrendous tank

    2. “Make it so the tier 10s actually make some profit.”

      I make a profit on most of the time in my tier 10s, other than the 183.

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