Supertest: KanonenJagdPanzer 105 Changes
2 min readThe German premium Kanonenjagdpanzer, a tier VIII tank destroyer, is now armed with a new 105-mm gun with excellent characteristics.
While retaining its great mobility and small dimensions, it will receive increased firepower. With these changes Wargaming hopes to increase the Kanonenjagdpanzer’s playability and competitiveness. Based on test results, further changes might be made.
Update #1: Article updated with more information.
Images
Changes
- Removed 90 mm Rheinmetall DM11 gun (Tier VIII);
- Added 10,5 cm Bordkanone L7 gun (Tier X);
- Standard AP shell replaced by APCR shell;
- Standard shell penetration changed from 238 to 268;
- Standard shell velocity changed from 1030 to 1478 m/s;
- HEAT round penetration changed from 250 to 330;
- Damage changed from 240 to 390;
- Reload time changed from 6.041s to 10.644s;
- Rounds per minute changed 9.932 to 5.637;
- Damage per minute changed from 2,383.7 to 2,198.5;
- Gun traverse bloom changed from 0.153 to 0.134;
- Gun traverse bloom at max speed changed from 3.38 to 2.95;
- Specific power changed from 19.46 to 19.23 hp/t;
Stats
Tier VIII Tank Destroyer | |
Hit Points | 1,200 |
Gun | 10,5 cm Bordkanone L7 |
Shell Type | APCR / HEAT / HE |
Shell Avg. Penetration | 268 / 333 / 53 mm |
Shell Avg. Damage | 390 / 390 / 480 |
Reload Time | 10.644s |
Rate of Fire | 5.637 rounds |
Aiming Time | 1.73s |
Average Damage per Minute | 2,198.5 |
Accuracy | 0.307 |
Gun Depression/Elevation Angles | -8 / +30 |
Gun / Turret Traverse Speed | 22.9 / 46 deg/s |
Top Speed / Reverse Speed | 70 / 20 km/h |
Terrain Resistance | |
Hard | 0.671 |
Medium | 0.767 |
Soft | 1.918 |
Hull Armour | 30 / 30 / 8 |
Weigh/Load Limit | 26t / 29.50t |
Engine Power | 500 |
Specific Power | 19.23 |
Concealment of Stationary Vehicle | 41.4 % |
Concealment of Moving Vehicle | 24.8 % |
View Range | 360m |
Signal Range | 750m |
Crew | 4 |
So the KanJpz is losing its historical gun? Well guess I’m not buying it then.
Why not leave the old one, add the new Kanonenjagdpanzer 105 and give the oringinal owners a discount. I like the current one as it is, but the new one has of course way better penetration, witch would make gameplay much easier.
Well guess no one is buying it currently and no one is playing it. Well guess Penetration, Alpha Damage and the HP-Pool of any tank are totally fictional, basically because it is a GAME! WG could change both (Penetration and Alpha) without changing the Name of the gun!
The 105mm was a proposed upgrade which was never performed because converting existing vehicles to ATGM platforms was felt to be a better option.
buff camo, reload and heat pen and the tank is good and keeps his unique iden***y. I dont like how all the tanks become more and more the same. (59-16, M41 Bulldog, Ru 251)
noone was buying it anyway hence why they changed the gun in the first place
why not add the optional gun so we can keep the 90 mm but also can mount the 10,5 cm this way no-one gets hurt
also its based on an RU 251 ch***is but gets an different engine 500 hp vs 700 on the standard RU its needs all the mobility it can get! i have it currently equipped and have 19,23 hp/t sure its nice but it doesnt have any armor what so ever so buffing the mobility would be buffing the survivability which is in the long end way more profitable for an premium tank