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Kii – Tier VIII – Japanese Battleship – Stats, Armour & Pictures

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An amalgam of the Amagi class battlecruiser and Tosa class battleships, the next design in line was to combine the high speed of the former with the protection of the latter – thus becoming the Japanese navy’s first true fast battleship.

Source: Gamemodels3d.com

Please be aware all the following information is from Supertest Server, meaning it’s not final and it might change before the final release.

Pictures

Amour

Statistics

General

Level8
Health68 200
Main battery
Maximum firing range18 680
??410 mm/45 3rd Year Type?5?x?2 410?mm
Secondary armament
? Maximum firing range5 000
??100 mm/65 Type98?8?x?2 100?mm
??140 mm/50 3rd Year Type?8?x?1 140?mm
Torpedo tubes
??610 mm Triple?2?x?3 610?mm
Air defense
??100 mm/65 Type98?8?x?2 100?mm
??40 mm Bofors “Chi” Type98?16?x?2 40?mm
??25 mm/60 Type96 Triple mod. 1?17?x?3 25?mm
Maximum speed29.5
Turning radius880
Rudder shift time20.7
Surface detectability range17.82
Air detectability range13.74
Experience Cost0
Price12 900

Main Battery

410 mm/45 3rd Year Type
?Guns?2?x?410?mm
?Reloading time35
?Accuracy
??Sigma1.7?
??Horizontal Dispersion163
??Vertical Spread617
?Traverse Speed3.3
?Vertical traverse rate5
?Smoke Penalty8.38
?Max HP20 000
Type of projectileHE Type0
Alpha damage6 500
Damage3 960
Alpha piercing HE68
Explosion size2.34
Burn prob0.3
Projectile speed805
Projectile mass938.5
Projectile krupp3
Projectile detonator0.001
Detonator threshold2
Underwater Dist Factor0.8
Underwater Penetration Factor0.9
Type of projectileAP/APC Type91
Alpha damage12 600
Damage0
Alpha piercing HE0
Explosion size0
Burn prob-0.5
Projectile speed806
Projectile mass1 020
Projectile krupp2 711
Projectile detonator0.033
Detonator threshold68
Underwater Dist Factor0.8
Underwater Penetration Factor0.9

Main Battery Sector Fire

Kii Sector Fire.png

Main Battery Turret Placement

Kii Turret Placement.png

Secondary Armament

100 mm/65 Type98
?Guns?2?x?100?mm
?Reloading time3
?Accuracy
??Sigma1.0?
??Horizontal Dispersion163
??Vertical Spread617
?Traverse Speed60
?Vertical traverse rate1
?Smoke Penalty0.0001
?Max HP800
Type of projectileHE Type98
Alpha damage1 700
Damage280
Alpha piercing HE17
Explosion size0.28
Burn prob0.06
Projectile speed1 000
Projectile mass13
Projectile krupp480
Projectile detonator0.001
Detonator threshold2
Underwater Dist Factor0.8
Underwater Penetration Factor0.9
140 mm/50 3rd Year Type
?Guns?1?x?140?mm
?Reloading time8
?Accuracy
??Sigma1.0?
??Horizontal Dispersion163
??Vertical Spread617
?Traverse Speed60
?Vertical traverse rate1
?Smoke Penalty0.0001
?Max HP800
Type of projectileAP Type2
Alpha damage2 700
Damage0
Alpha piercing HE0
Explosion size0
Burn prob-0.5
Projectile speed850
Projectile mass38
Projectile krupp1 794
Projectile detonator0.025
Detonator threshold23
Underwater Dist Factor0.8
Underwater Penetration Factor0.9

Secondary Armament Sector Fire

Kii Second Sector Fire.png

Torpedo Tubes

610 mm Triple
?Torpedoes?3?x?610?mm
?Reloading time90
?Traverse Speed25
?Vertical traverse rate25
?Torpedo angles3.6…12
?Max HP1 200
Type of torpedo Type93 mod. 2
Arming time1
Alpha damage40 200
Damage1 200
Alpha piercing HE1 000
Speed63
Max distance200 (?6.0?km?)
Surface detectability range1.6
Alert distance100
Explosion size1.1

Torpedo Tubes Sector Fire

Kii Torpedo Sector Fire.png

Torpedo Tubes Placement

Kii Torpedo Placement

Please note this image has an error, one Torpedo Tube is missing on the right side.

Air Defence

Aura Far

100 mm/65 Type98 (?8?x?2 100?mm?)
??Antiair aura1.66
??Maximum firing range167 (?5.0?km?)
??Reloading time5
??Max HP800

Aura Medium

40 mm Bofors “Chi” Type98 (?16?x?2 40?mm?)
??Antiair aura1.76
??Maximum firing range117 (?3.5?km?)
??Reloading time0.5
??Max HP200
25 mm/60 Type96 Triple mod. 1 (?17?x?3 25?mm?)
??Antiair aura1.04
??Maximum firing range103 (?3.1?km?)
??Reloading time0.5
??Max HP200

Hull

Health68 200
Maximum speed29.5
Rudder shift time20.7
Turning radius880
Visibility Coefficient27.94
Surface detectability range17.82
Air detectability range13.74
Visibility Coefficent GK12.3
Visibility Coefficent GK by plane8.2

Engine

Engine power131 200
Forward engine up time60
Backward engine up time30
Max HP68 200

Modules

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

?Kii

?Propulsion: 131,200 hp

?Type8 mod. 1

?410 mm/45 Type3

?Type93 mod. 2

Consumables

Slot 1
Slot 2
Slot 3

?Damage Control Party I

?Repair Party I

?Spotting Aircraft I

?Damage Control Party II

?Repair Party II

?Spotting Aircraft II

?Catapult Fighter I

?Catapult Fighter II

Upgrades

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5

?Main Armaments Modification 1

?Aiming Systems Modification 1

?Damage Control System Modification 1

?Damage Control System Modification 2

?Target Acquisition System Modification 1

?Auxiliary Armaments Modification 1

?Main Battery Modification 2

?Propulsion Modification 1

?Propulsion Modification 2

?Concealment System Modification 1

?Magazine Modification 1

?AA Guns Modification 2

?Steering Gears Modification 1

?Steering Gears Modification 2

?Spotting Aircraft Modification 1

?Secondary Battery Modification 2

?Damage Control Party Modification 1

Permanent Camouflage

Type 10

Decreases the firing accuracy of the enemy, reduces ship detectability and increases the amount of XP earned by the ship and her Commander.

 

 

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15,466 thoughts on “Kii – Tier VIII – Japanese Battleship – Stats, Armour & Pictures

  1. I was slightly concerned when I saw that all the gun stats were worse then the Amagi… but that belt armor is 100mm thicker. Hell, that armor layout/thickness looks similar to the Izumo… daddy likes

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