Kii – Tier VIII – Japanese Battleship – Stats, Armour & Pictures
3 min readAn amalgam of the Amagi class battlecruiser and Tosa class battleships, the next design in line was to combine the high speed of the former with the protection of the latter – thus becoming the Japanese navy’s first true fast battleship.
Source: Gamemodels3d.com
Please be aware all the following information is from Supertest Server, meaning it’s not final and it might change before the final release.
Pictures
Amour
Statistics
General
Level | 8 |
Health | 68 200 |
Main battery | |
Maximum firing range | 18 680 |
??410 mm/45 3rd Year Type | ?5?x?2 410?mm |
Secondary armament | |
? Maximum firing range | 5 000 |
??100 mm/65 Type98 | ?8?x?2 100?mm |
??140 mm/50 3rd Year Type | ?8?x?1 140?mm |
Torpedo tubes | |
??610 mm Triple | ?2?x?3 610?mm |
Air defense | |
??100 mm/65 Type98 | ?8?x?2 100?mm |
??40 mm Bofors “Chi” Type98 | ?16?x?2 40?mm |
??25 mm/60 Type96 Triple mod. 1 | ?17?x?3 25?mm |
Maximum speed | 29.5 |
Turning radius | 880 |
Rudder shift time | 20.7 |
Surface detectability range | 17.82 |
Air detectability range | 13.74 |
Experience Cost | 0 |
Price | 12 900 |
Main Battery
410 mm/45 3rd Year Type | |
?Guns | ?2?x?410?mm |
?Reloading time | 35 |
?Accuracy | |
??Sigma | 1.7? |
??Horizontal Dispersion | 163 |
??Vertical Spread | 617 |
?Traverse Speed | 3.3 |
?Vertical traverse rate | 5 |
?Smoke Penalty | 8.38 |
?Max HP | 20 000 |
Type of projectile | |
Alpha damage | 6 500 |
Damage | 3 960 |
Alpha piercing HE | 68 |
Explosion size | 2.34 |
Burn prob | 0.3 |
Projectile speed | 805 |
Projectile mass | 938.5 |
Projectile krupp | 3 |
Projectile detonator | 0.001 |
Detonator threshold | 2 |
Underwater Dist Factor | 0.8 |
Underwater Penetration Factor | 0.9 |
Type of projectile | |
Alpha damage | 12 600 |
Damage | 0 |
Alpha piercing HE | 0 |
Explosion size | 0 |
Burn prob | -0.5 |
Projectile speed | 806 |
Projectile mass | 1 020 |
Projectile krupp | 2 711 |
Projectile detonator | 0.033 |
Detonator threshold | 68 |
Underwater Dist Factor | 0.8 |
Underwater Penetration Factor | 0.9 |
Main Battery Sector Fire
Main Battery Turret Placement
Secondary Armament
100 mm/65 Type98 | |
?Guns | ?2?x?100?mm |
?Reloading time | 3 |
?Accuracy | |
??Sigma | 1.0? |
??Horizontal Dispersion | 163 |
??Vertical Spread | 617 |
?Traverse Speed | 60 |
?Vertical traverse rate | 1 |
?Smoke Penalty | 0.0001 |
?Max HP | 800 |
Type of projectile | |
Alpha damage | 1 700 |
Damage | 280 |
Alpha piercing HE | 17 |
Explosion size | 0.28 |
Burn prob | 0.06 |
Projectile speed | 1 000 |
Projectile mass | 13 |
Projectile krupp | 480 |
Projectile detonator | 0.001 |
Detonator threshold | 2 |
Underwater Dist Factor | 0.8 |
Underwater Penetration Factor | 0.9 |
140 mm/50 3rd Year Type | |
?Guns | ?1?x?140?mm |
?Reloading time | 8 |
?Accuracy | |
??Sigma | 1.0? |
??Horizontal Dispersion | 163 |
??Vertical Spread | 617 |
?Traverse Speed | 60 |
?Vertical traverse rate | 1 |
?Smoke Penalty | 0.0001 |
?Max HP | 800 |
Type of projectile | |
Alpha damage | 2 700 |
Damage | 0 |
Alpha piercing HE | 0 |
Explosion size | 0 |
Burn prob | -0.5 |
Projectile speed | 850 |
Projectile mass | 38 |
Projectile krupp | 1 794 |
Projectile detonator | 0.025 |
Detonator threshold | 23 |
Underwater Dist Factor | 0.8 |
Underwater Penetration Factor | 0.9 |
Secondary Armament Sector Fire
Torpedo Tubes
610 mm Triple | |
?Torpedoes | ?3?x?610?mm |
?Reloading time | 90 |
?Traverse Speed | 25 |
?Vertical traverse rate | 25 |
?Torpedo angles | 3.6…12 |
?Max HP | 1 200 |
Type of torpedo | |
Arming time | 1 |
Alpha damage | 40 200 |
Damage | 1 200 |
Alpha piercing HE | 1 000 |
Speed | 63 |
Max distance | 200 (?6.0?km?) |
Surface detectability range | 1.6 |
Alert distance | 100 |
Explosion size | 1.1 |
Torpedo Tubes Sector Fire
Torpedo Tubes Placement
Please note this image has an error, one Torpedo Tube is missing on the right side.
Air Defence
Aura Far
100 mm/65 Type98 (?8?x?2 100?mm?) | |
??Antiair aura | 1.66 |
??Maximum firing range | 167 (?5.0?km?) |
??Reloading time | 5 |
??Max HP | 800 |
Aura Medium
40 mm Bofors “Chi” Type98 (?16?x?2 40?mm?) | |
??Antiair aura | 1.76 |
??Maximum firing range | 117 (?3.5?km?) |
??Reloading time | 0.5 |
??Max HP | 200 |
25 mm/60 Type96 Triple mod. 1 (?17?x?3 25?mm?) | |
??Antiair aura | 1.04 |
??Maximum firing range | 103 (?3.1?km?) |
??Reloading time | 0.5 |
??Max HP | 200 |
Hull
Health | 68 200 |
Maximum speed | 29.5 |
Rudder shift time | 20.7 |
Turning radius | 880 |
Visibility Coefficient | 27.94 |
Surface detectability range | 17.82 |
Air detectability range | 13.74 |
Visibility Coefficent GK | 12.3 |
Visibility Coefficent GK by plane | 8.2 |
Engine
Engine power | 131 200 |
Forward engine up time | 60 |
Backward engine up time | 30 |
Max HP | 68 200 |
Modules
Hull | Engine | Gun Fire Control System | Main battery | Torpedoes |
?Kii | ?Propulsion: 131,200 hp | ?Type8 mod. 1 | ?410 mm/45 Type3 | ?Type93 mod. 2 |
Consumables
Slot 1 | Slot 2 | Slot 3 |
Upgrades
Slot 1 | Slot 2 | Slot 3 | Slot 4 | Slot 5 |
Permanent Camouflage
Type 10
Decreases the firing accuracy of the enemy, reduces ship detectability and increases the amount of XP earned by the ship and her Commander.
I was slightly concerned when I saw that all the gun stats were worse then the Amagi… but that belt armor is 100mm thicker. Hell, that armor layout/thickness looks similar to the Izumo… daddy likes