World of Warships 0.6.3.1 Changes & More

Hello everyone,

Today Update 0.6.3.1 hit the RU and NA Servers and will get to EU and ASIA tomorrow, with it some changes have come along. But that’s not all, some other changes to French Cruisers and the Italian Cruiser also have been made. Here’s a list of all that has been changed.


Release Notes 0.6.3.1

  • Submarine removed, Commander sent to reserves trained for Orlan, Skill points saved
  • The sub’s Port slot stays as a gift for you!
  • Fixed free cursor sticking when opening a “modal” window with “F1,” “Esc” and “Tab”
  • Removed duplicate Container receiving animation
  • Corrected display of visual armor scheme for Admiral Graf Spee
  • Fixed voice chat
  • Iwaki Alpha: Basic visibility changed from 10,800m to 10,100m
  • Novik: Basic visibility changed from 9,720m to 9,030m
  • Fixed game freezing when switching to “Settings” on the login window

Emanuele Filiberto Duca d’Aosta:

  • Rudder shift time changed from 8.4 to 6.7 seconds
  • Defensive fire and sonar search equipment can be installed in different slots now
  • Better steering gear protection
  • Torpedo settings changed:
  • Torpedo detection range reduced from 1400m to 1000m
  • Speed reduced from 66 knots to 51 knots
  • Range increased  from 4500m to 12000m

French cruisers:

  • Speed boost effect changed from + 10% to + 15%
  • Speed boost reload time for French cruisers changed
  • from 120 to 90 seconds in a premium option
  • from 180 to 120 seconds is a free option.
  • Bougainville: loading time reduced from 8 seconds to 6 seconds (translation: Y’all sucked in her!)
  • Jurien de la Graviere: loading time reduced from 10 seconds to 9 seconds (Same)
  • Friant: loading time increased from 7 seconds to 12 seconds (Y’all were too good!)
  • Duguay-Trouin: loading time increased from 10 seconds to 12 seconds (Why would you do this?)
  • Emile Bertin: loading time increased from 7.5 seconds to 12 seconds (Just sail and kill anything in sight?)
  • La Galissonniere: loading time increased from 7.5 seconds to 10 seconds (Now look what you’ve done!)
  • Algerie: speed of rotation of major caliber guns increased from 6 degrees per second to 7 degrees per second
  • Charles Martel: loading time reduced from 12 seconds to 10 seconds for top guns
  • Saint Louis: loading time reduced from 12 seconds to 10 seconds
  • Henri IV:
  • velocity loss of AP shells reduced, consequently, armor penetration increased at medium and long distances.
  • Fixed a typo in the Krupp coefficient.
  • Afterburner and Repair team equipment switched.
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5 thoughts on “World of Warships 0.6.3.1 Changes & More

  1. Pingback: Łatka 0.6.3.1 już w czwartek – WoWs – rykoszet.info

  2. I really need someone to explain to me why they nerfed the tier 3 to 6 like that. They were the only good ships and now for some of them they will become crap because they took one of their main strenght. For the Henri, it’s one little step in the good direction. Now they need to buff the deck armor the reload and to give her historically accurate values on her 57 mm bofors….

    Like

  3. Pingback: [0.6.3.1] Patch notes and hidden changes to FR CA and Duca - gamingMeme

  4. Okay, I do’t want to play the French line anymore. I was gonna get La Galisionerre, but now it’s shit, so nah.

    Not sure what to think about the Duca’s changed torps.

    Like

  5. By my reckoning Bougainville only puts out 30K dpm AFTER the buff while Orlan does 38.4K, Erie 44K, Hashidate 45K, Hermelin 54K and Black Swan 66K! (albeit AP). I came across one yesterday in the hands of a Super Unicum – he ended the game on the bottom of the sea. Pre-buff of course – but even so …

    Like

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