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World of Warships Super League – Modified Mission Conditions More Details

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Hello everyone,

Tuccy has posted a few more details regarding the recent changes on World of Warships Super League.

  • This change is global, as the abuse was quite widespread.  That is also why the solution may appear a bit hasty – it is basically an emergency brake. It may or may not change in the future, but before we would set out to make a better system we simply needed to pull the lever to stop the current one.
  • The basic foundation of Super League was aiming at all of you who called for a skill based gameplay and to let Rank 1 players play against each other (and may I remind that before Super League was introduced, the frequent feedback was accompanied by “even without special rewards” ;)). Unfortunately the system was not designed with abuse in mind and it would seem that the much maligned random containers are indeed a strong motivator not only to play, but also to abuse system.
  • This is also main difference to leaving battle in normal Random / Ranked – if you end with 0, 0, 0 or even low score, you get no reward – here you would. Yes, it was a flaw int he system and, again, to plug it we needed to slam the brakes hard.
  • As for possible sanctions on players found in breach of game rules – as a general rule we do not discuss disciplinary actions on forums, so do not expect any lists, ban announcements, naming and shaming etc.

I still don’t understand why they don’t introduce a system that penalises players for leaving and rewards players for playing…

 

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15,466 thoughts on “World of Warships Super League – Modified Mission Conditions More Details

  1. “I still don’t understand why they don’t introduce a system that penalises players for leaving and rewards players for playing…”

    Because what is defined as playing? If you just say that you need to “play”, the next thing that will appear will be bots left playing overnight and intentional suiciding by driving towards enemy.

  2. Yes, but that is a different thing. How can a bot get to Rank 1? Also, the problem seems to be players leaving the battles right after it starts…

  3. How can a player who is greedy to an extent he cheats the system for few containers get to rank one as well?

    The same way – he just plays normally until he gets there, then – because there’s no real penalty for losing, only gains – he starts botting / suiciding.

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