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World of Warships – 0.5.13 PT#1 vs Live Data Changes

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Hello everyone,

Thanks to Vaexa for sharing this on Reddit. Here’s the latests data changes in 0.5.13.


Data changes

Additions

  • Japanese tier 6 premium destroyer Shinonome and relevant modules added
  • Lootbox rewards added
  • Some additional ranked rewards added (probably not for this season)

Changes

Ships

  • Royal Navy cruisers: further balance work
  • Atago: armour model changed slightly
  • Anshan: armour model changed slightly (armour in some places became slightly thinner)
  • Lo Yang: armour model changed slightly (armour in some places became slightly thinner)
  • Sims: armour model changed slightly (armour in some places became slightly thinner)
  • Atlanta: armour model changed slightly (bow armour buffed 16mm > 19mm)
  • Molotov: armour model changed slightly (net buff)
  • Indianapolis: armour model changed slightly (armour got slightly thicker in some places)
  • Bismarck: armour model changed slightly (net buff)
  • Saipan: armour model changed slightly (armour got slightly thicker in some places)
  • Blyskawica: armour model changed slightly (armour got slightly thinner in some places)
  • Arizona: armour model changed slightly
  • New Orleans: armour model reworked, section HP redistributed
  • Mogami: torpedo ”dead zone” decreased, 203mm turret arcs buffed (see below)

Mogami turret changes

  • Turret #1: arcs buffed (145 > 150 degrees to either side)
  • Turret #2: arcs buffed (130 > 149 degrees to either side), pitch dead zone decreased (20 > 13 degrees)
  • Turret #3: arcs buffed (130 > 150 degrees to either side)
  • Turret #4: arcs buffed (140 > 150 degrees to either side)
  • Turret #5: arcs buffed (135 > 150 degrees to either side)

Shells

Costs per shell fired.

  • 152mm AP Mark 35: cost decreased (15 > 10)
  • 152mm HE HC Mark 34: cost decreased (15 > 10)

Torpedoes

Costs per torpedo expended.

  • Mark 16 mod. 1: cost increased (300 > 700)
  • Type F3: cost increased (350 > 650)
  • Mark 17: cost increased (500 > 1200)

Aircraft

Costs per plane lost in battle.

  • Grumman F3F: cost increased (200 > 220)
  • Aichi B7A: cost increased (600 > 1200)
  • F2A: cost increased (200 > 320)
  • B5N2: cost increased (300 > 550)
  • Vought SBU: module tier decreased (4 > 3), cost increased (200 > 320)
  • D4Y: cost increased (600 > 1200)
  • Grumman F6F: cost increased (350 > 550)
  • J7W1-A: cost increased (600 > 1200)
  • B6N: cost increased (450 > 800)
  • XSB2D: cost increased (800 > 1700)
  • XBTK: cost increased (800 > 1700)
  • TBD: cost increased (300 > 320)
  • SBD2: cost decreased (250 > 220)
  • D1A2: cost decreased (250 > 220)
  • B4Y: cost increased (200 > 220)
  • T4M ”float”: cost increased (200 > 220)
  • N1K5-A: cost increased (450 > 800)
  • F4U-1A: cost increased (450 > 800)
  • SB2U: cost increased (350 > 550)
  • TBF: cost increased (350 > 550)
  • D3A2: cost increased (350 > 550)
  • A4N: cost increased (150 > 220)
  • AD1: cost increased (600 > 1200)
  • F4F: cost increased (200 > 220)
  • D3A1: cost increased (300 > 320)
  • F4F-4: cost decreased (250 > 220)
  • TBY-1: cost increased (350 > 550)
  • FM-2: cost decreased (250 > 220)
  • SBD3: cost increased (300 > 320)
  • A5M4: cost decreased (250 > 150)
  • T4M: cost increased (200 > 220)
  • C6N5-1b: cost increased (800 > 1700)
  • J8N1: cost increased (800 > 1700)
  • A7M2: cost increased (600 > 800)
  • A6M5: cost increased (350 > 550)
  • R2Y1: cost increased (800 > 1700)
  • J5N: cost increased (800 > 1700)
  • A5M2: cost increased (200 > 320)
  • Wakusei: cost increased (800 > 1700)
  • XSB2D: cost increased (800 > 1700)
  • F2H: cost increased (800 > 1700)
  • SB2C: cost increased (450 > 800)
  • A6M2: cost increased (300 > 320)
  • D4Y2: cost increased (450 > 800)
  • F4U: cost increased (600 > 1200)
  • SBD5: cost increased (350 > 550)

Or, in a handy table form:

PlaneTierCarrier0.5.12 Cost0.5.13 PTS Cost
Grumman F3FIVLangley200220
Aichi B7AIXTaihou, Hakuyruu6001200
F2A??????200320
Nakajima B5N2VIZuihou, Ryuujou, Hiryuu300550
Vought SBUIIILangley200320
Yokosuka D4YVIIIShoukaku, Taihou6001200
Grumman F6FVIIndependence, Ranger350550
Kyushu J7W1-A??????6001200
Nakajima B6NVIIIShoukaku, Taihou450800
Douglas XSB2DXMidway8001700
Kaiser XBTKXMidway8001700
Douglas TBDVBogue, Independence300320
Douglas SBD-2VBogue250220
Aichi D1A2VZuihou, Ryuujou250220
Yokosuka B4YIVHoshou, Zuihou200220
T4M “Float”??????200220
N1K5-AVIIIShoukaku, Taihou450800
Vought F4U-1AVIIILexington, Essex450800
Vought SB2U??????350550
Grumman TBFVIIRanger, Lexington350550
Aichi D3A2VIIHiryuu, Shoukaku350550
Nakajima A4NIIIHoshou150220
Douglas AD-1IXSaipan6001200
Grumman F4F-3IVBogue200220
Aichi D3A1VIRyuujou, Hiryuu300320
Grumman F4F-4VBogue, Independence250220
Consolidated TBY-1??????350550
GM FM-2VBogue250220
Douglas SBD-3VIIndependence300320
Mitsubhishi A5M4IVHoshou, Zuihou250150
T4M??????200220
Nakajima C6N1-BXHakuyruu8001700
Nakajima J8N1 (Kikka)??? (X)???8001700
Mitsubishi A7M2??????600800
Mitsubishi A6M5cVIIHiryuu, Shoukaku350550
Yokosuka R2Y1??????8001700
Nakajima J5N??????8001700
Mitsubishi A5M2??????200320
WakuseiXHakuyruu8001700
Douglas XSB2DXMidway8001700
McDonnell F2H??? (X)???8001700
Curtiss SB2CVIIILexington, Essex450800
Mitsubishi A6M2VIRyuujou. Hiryuu300320
Vought F4U-4IXSaipan, Essex6001200
Douglas SBD-5VIIRanger, Lexington350550

Miscellaneous changes

  • Black Swan: camera angles changed slightly

Localisation changes

  • Strings added for lootboxes and related achievements
  • Strings added for damage to forts statistic
  • Strings added for PvE-related things
  • Strings added for ”block division invitations” function
  • Strings added for Shinonome; descriptions, module names, etc
  • Rephrasing V: Rephrasibution

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