Update 1.19.1 has officially launched across all regions, bringing the new line of Chinese heavy tanks with rocket boosters to the live servers! Additionally, preparation for several upcoming activities is underway, including the latest iteration of Steel Hunter and the new Global Map event. Let’s get into the details!
Chinese Heavy Tanks Have Arrived!
Meet the new Chinese heavy tanks that will spell big trouble for your opponents! The new branch consists of four researchable tanks from Tier VII through Tier X. They all boast strong turrets, well-sloped frontal armor, and powerful guns with comfortable depression angles.
But the most interesting part about them is the new jet booster mechanic. It increases both the engine power and top forward speeds, allowing you to drive faster or ram lightly armored targets. Depending on the vehicle’s tier, you can activate it up to six times per battle.
Research for these brawlers starts with the BZ-58 at Tier VII. Even this transitional vehicle already embodies all the key features of the new branch: a low silhouette, solid and well-sloped frontal armor, a tough turret, good armor penetration values, and convenient -10 degrees of gun depression. These advantages are counterbalanced by poor accuracy and a long reload time with the top 100 mm gun — however, this vehicle does feature a two gun options, the other taking the form of its “stock” 85 mm. While this gun has fairly low armor penetration for its tier, it does feature a much faster reload without losing too much damage per-shot, higher damage per-minute than the 100 mm, and improved accuracy. Make your choice as to which gun you prefer based on your playstyle — both are entirely serviceable options!
You can activate the jet booster mechanic up to three times per battle when playing in this vehicle.
The next newcomer is the versatile Tier VIII BZ-166. All the aforementioned gameplay features continue to evolve, making this tank a menacing opponent in close-and-mid-range combat. It is armed with a powerful 122 mm gun that causes 420 HP of damage per shot with the standard AP shell. The reload time is 15.5 seconds long, so make sure that each shot hits its target. Also, due to mediocre accuracy (0.44 m), this vehicle is not a suitable candidate for the role of long-range sniper.
The vehicle has strong frontal armor and good side armor, allowing you to use various techniques for blocking damage. Compared to the BZ-58, you can activate the jet booster up to four times per battle.
In terms of characteristics and design, this tank is the closest to the top vehicle. The BZ-68 at Tier IX is always ready to shock enemies with its powerful—but not very accurate—130 mm gun, which can cause 530 HP of damage per shot with the standard AP shell and 660 HP with a HE shell.
With a gun depression angle reaching -8 degrees and 280 mm of frontal turret armor, the BZ-68 can make the most of the terrain. It makes it easy to go hull-down, take a shot, and then pop back into cover or deflect the return shot. Thick turret armor plates and the decent sloping of the hull provide good protection against shells of same-tier opponents—and even some top-tier ones. However, do be wary when aiming over the front hull corners of this vehicle — the gun depression is severely reduced in these spots!
This high-tier tank can reach key positions or change directions faster than other armored vehicles thanks to a “near-perfect” jet booster system that can be activated up to five times per battle.
The top vehicle embodies all the notable features of its predecessors. In terms of gameplay, the Tier X BZ-75 is a classic heavy tank designed to cause damage and trade its HP on the front line—just with a jet booster as a unique feature. In addition its fairly-low silhouette, this vehicle has excellent frontal armor, reaching 330 mm in the turret. And with -8 degrees of gun depression, it’s perfect for pressing opponents in a hull-down position. Just be wary of your weakspots — the two cupolas and central “forehead” will make for easy targets if you sit still for too long!
The vehicle’s 152 mm gun causes 650 HP of damage per shot with the standard AP shell and 840 HP with a HE shell. Although the vehicle’s mobility is relatively low due to the BZ-75’s strong armor (the top speed is 30 km/h), it has the most durable configuration of jet boosters: six activations per battle. But don’t forget about the long reload time of 18 seconds, which can be frustrating in the heat of a close battle.
Jet Boosters: Gameplay Tips
- This mechanic allows your vehicle to perform tactical maneuvers that are not available to other heavy tanks, especially at the start of a battle. While allied and enemy heavily armored vehicles are only just approaching their usual positions, you can already have the most advantageous firing spots secured.
- Jet boosters are especially useful on small maps when you need to get to key positions as quickly as possible. Use them to overcome hills or quickly cross swamps and other terrain irregularities at critical moments in battle.
- If you have spare jet fuel, use it to cause ramming damage, especially against lightly armored targets. Activating before ramming an opponent would increase the damage taken.
- If a battle is not going in your favor, use the boosters to beat a hasty retreat or take a different position to cover your allies.
- You can also quickly support allies on the opposite flank. If your team needs reinforcements urgently, you can rush to your allies at the speed of some medium tanks.
Battle Pass Special: Judgment Day
“Come with me if you want to live!”
A special version of Battle Pass is almost here, Commanders! It will run for a short period of time (12-25 January 2023) and will give you the opportunity to receive iconic heroes as unique tank commanders, including John Connor and the T-800 Terminator, as well as a bunch of other juicy rewards (including 2D styles, decals, and a one-of-its-kind Premium tank – T-832 – as the ultimate reward from the Improved Pass!). Don’t miss out, and get ready to fight through the Stages!
A separate article will be published with more info on this special Battle Pass chapter a bit later.
Steel Hunter Returns in 2023!
The blistering battle-royale-style mode returns in its latest iteration! Compared to previous launches, this installment features some balance adjustments, as well as more enjoyable rewards for good performances in Steel Hunter — so Platoon up with your friends or go solo to earn useful in-game goodies! Join the fray and fight hard to be the last hero standing!
Launch dates have not yet been announced.
A New Global Map Event Is Coming!
The drums of Clan Wars are thundering again, heralding the heated battles of a new event on the Global Map! From 13-27 February 2023, all clans in World of Tanks will have a chance to lock horns in a fierce clash for rewards and supremacy.
Perhaps most notably — as can be seen in the image below, the Winter campaign will feature a new reward vehicle up for grabs, the 116-F3 (WZ-122-6F3)!
New branch of Chinese tanks with the jet booster mechanics
Four vehicles (from Tier VII to Tier X) have been added:
- Tier VII—BZ-58
- Tier VIII—BZ-166
- Tier IX—BZ-68
- Tier Х—BZ-75
The following vehicles have been added for testing by Supertest players:
IX 🇩🇪Kampfpanzer 3 Prj. 07 HK
VIII 🇯🇵Type 5 Ka-Ri (formerly* known as “Type 5 Ho-To”)
- In some cases, the sequence of events in the damage log is distorted.
- In some cases, falling trees fall through the terrain.
- Upon the successful completion of the Alliance-14 mission during the Chimera operation, the failed mission icon is displayed after the battle.
- The Battle Results screen is missing an entry about the completion of the last mission in a series.
- There is no voice notification when an enemy vehicle is destroyed.
- When switching to Sniper mode on high graphics settings and zooming in on foliage, the FPS (frames per second) rate may decrease.
- The ammo rack detonation icon is repeatedly displayed above vehicles destroyed beyond the draw circle when these vehicles enter the player’s draw circle radius.
- When mounting the Experimental Optics equipment, the view range value is rounded down.
- When watching replays, vehicles do not make engine or track sounds.
- When the commander is injured and a Large First Aid Kit is used, the time needed to change a loaded shell decreases for a loader with the Intuition perk trained.
Fixed Issues and Improvements
- Balance changes have been made to the parameters of the Experimental Equipment.
- The Tank Academy screens have been improved.
- The description of the Valley of Pattons medal has been supplemented, taking into account the VIII 🇺🇸M47 Iron Arnie and the VIII 🇺🇸M47 Patton Improved.
- The incorrect display of decals on the X 🇵🇱60TP Lewandowskiego has been fixed.
- The incorrect display of the visual effects on the “Ignis Purgatio” style (for the X 🇫🇷B-C 25 t) has been fixed.
- The display of the visual effects for the working jet boosters on the VIII 🇨🇳BZ-176 has been improved.
- The display of the visual effects for the destroyed tracks of moving vehicles has been improved.
- The display of the Marks of Excellence has been fixed on the following vehicles: IX 🇬🇧FV4201 Chieftain Proto, X 🇬🇧Centurion Action X, VIII 🇬🇧:HTelite:Caernarvon Action X, and VIII 🇸🇪UDES 14 Alt 5.
Some supplementary notes, not from the official changelogs:
Furthermore, four (4) additional vehicles appear to have been finalized in this update:
- Vehicle status changed: from promotional/reward to premium
- Gold value was assigned: 12,400
IX 🇺🇸T54 Heavy
- Gold value was assigned: 13,100
- The vehicle has retained its premium status from supertest.
As mentioned above, this will be the new reward vehicle available to earn from the upcoming Winter 2023 Global Map campaign.
Remember the teaser at the end of the 2023 Preview video?