During the Stream of the Year, there was a Q&A with Artem Safronov, Executive Producer of World of Tanks, at...
Q&A
Big thanks to Bolnoj, our in-house translator for taking is his time to translate the whole article. Answers to the...
Why is ray tracing (RT) important for the video games industry? Ray tracing allows for realistic lighting, reflections and shadows...
World of Tanks Developers announced quite a few new things this year at WG Fest. Some are new information, other...
The second part of Reddit Q&A, this time mostly questions posted by the North American Community, and a few from...
Recently, Reddit World of Tanks Community was asked to put questions forward and today we got all the selected ones...
Last week, World of Tanks developers have held a big Q&A with the Russian community Bloggers and YouTubers, and an...
What’s next for artillery? During the previous stream, you told that should changes prove inefficient you would reverse arty to...
World of Tanks developers participated in a Q&A session for the Brazilian player base! I've translated all the questions I've...
A few days ago the CIS Community Managers SoLiDoNbl4 and Roland_Diskein did a Q&A session while streaming. Massive thanks to Bolnoj for...