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Supertest: Tier III & IV Light Tank & Others Changes – Second Iteration

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Hello everyone,

Second iteration of the light tanks rebalance test has began on Supertest and this time changes on some Medium and Tank Destroyers have been made. Remember these changes are a test and not final.

Source: wot-news.com

Germany

  • Pz.Sfl. IVc – Tier V
    • Engine Maybach HL 90
      • Hit Points changed from 80 to 124
      • Hit Points after module repair changed from 40 to 62
  • Waffentrager auf Pz. IV – Tier IX
    • Engine Maybach HL 90
      • Hit Points changed from 80 to 124
      • Hit Points after module repair changed from 40 to 62
  • Pz.Sfl. IVb – Tier IV
    • Engine Maybach HL 66 P
      • Hit Points changed from 80 to 105
      • Hit Points after module repair changed from 40 to 52

  • PzKpfw. I Ausf. C – Tier III
    • Engine Maybach HL 66 P
      • Hit Points changed from 80 to 105
      • Hit Points after module repair changed from 40 to 52
    • Fuel Tanks
      • From Medium to Small
      • Hit Points changed from 100 to 115
      • Hit Points after module repair changed from 70 to 57
    • Turret – Pz.Kpfw. I Breda
      • Hit Points of turret mechanism changed from 70 to 57
      • Hit Points of turret mechanism after module repair changed from 35 to 28
      • Hit Points of viewfinder changed from 50 to 52
      • Hit Points of viewfinder after module repair changed from 25 to 26
    • Turret – Pz.Kpfw. I Ausf. C
      • View Range changed from 340 to 330
      • Hit Points of turret mechanism changed from 70 to 67
      • Hit Points of turret mechanism after module repair changed from 35 to 33
      • Hit Points of viewfinder changed from 50 to 52
      • Hit Points of viewfinder after module repair changed from 25 to 26
    • Suspension – VK 6.01
      • Hit Points changed from 60 to 63
      • Hit Points after module repair changed from 42 to 31
    • Suspension – VK 6.02
      • Hit Points changed from 70 to 73
      • Hit Points after module repair changed from 55 to 36
  • Pz.Kpfw. II Ausf. G – Tier III
    • Engine Maybach HL 66 P
      • Hit Points changed from 80 to 105
      • Hit Points after module repair changed from 40 to 52
  • Pz.Kpfw. II Luch – Tier IV
    • Engine Maybach HL 66 P
      • Hit Points changed from 80 to 105
      • Hit Points after module repair changed from 40 to 52
    • Engine Maybach HL 90
      • Hit Points changed from 80 to 124
      • Hit Points after module repair changed from 40 to 62
    • Turret Luch 2 cm
      • Hit Points of turret mechanism changed from 80 to 67
      • Hit Points of turret mechanism after module repair changed from 40 to 33
      • Hit Points of viewfinder changed from 60 to 63
      • Hit Points of viewfinder after module repair changed from 30 to 31
    • Turret Luch 5 cm
      • View Range changed from 360 to 340
      • Hit Points changed from 92 to 82
      • Hit Points of turret mechanism changed from 80 to 76
      • Hit Points of turret mechanism after module repair changed from 40 to 38
      • Hit Points of viewfinder changed from 60 to 63
      • Hit Points of viewfinder after module repair changed from 30 to 31
    • Suspension – Luch
      • Hit Points changed from 70 to 73
      • Hit Points after module repair changed from 55 to 36
    • Suspension – Luch verstärkteketten
      • Hit Points changed from 80 to 84
      • Hit Points after module repair changed from 60 to 31
    • Gun – 3 cm MK 103 – Luch 2 cm Turret
      • Reload Time changed from 16 to 18
      • Aiming Time changed from 2.3 to 2.6
      • Rate of Fire changed from 27.96 to 25.04
    • Gun – 3 cm MK 103 – Luch 5 cm Turret
      • Reload Time changed from 18 to 20
      • Aiming Time changed from 2.1 to 2.5
      • Rate of Fire changed from 31.11 to 28.18
    • Gun – 5 cm Kw.K. 38 L / 42 – Luch 5 cm Turret
      • Reload Time changed from 2.5 to 2.8
      • Rate of Fire changed from 24 to 21.43
    • Gun – 5 cm Kw.K. 39 L / 60 – Luch 5 cm Turret
      • Reload Time changed from 2.5 to 2.8
      • Rate of Fire changed from 24 to 21.43
  • Pz.Kpfw. 38 (t) – Tier IV
    • Tank
      • Hit Points changed from 240 to 256
      • Fuel Tank Hit Points changed from 125 to 126
      • maxRegenHealth changed from 85 to 63
    • Engine – Prague NR
      • Hit Points changed from 100 to 124
      • Hit Points after module repair changed from 49 to 62
    • Turret – Pz.Kpfw. 38 (t) Ausf. G
      • Hit Points changed from 60 to 64
      • Hit Points of turret mechanism changed from 80 to 67
      • Hit Points of turret mechanism after module repair changed from 40 to 33
      • Hit Points of viewfinder changed from 60 to 63
      • Hit Points of viewfinder after module repair changed from 30 to 31
    • Turret – Pz.Kpfw. 38 (t) n.A.
      • View Range changed from 370 to 350
      • Hit Points changed from 100 to 84
      • Hit Points of turret mechanism changed from 80 to 76
      • Hit Points of turret mechanism after module repair changed from 40 to 38
      • Hit Points of viewfinder changed from 60 to 63
      • Hit Points of viewfinder after module repair changed from 30 to 31
    • Suspension – Pz.Kpfw. 38 (t) n.A.
      • Hit Points changed from 70 to 73
      • Hit Points after module repair changed from 55 to 36
    • Suspension – Pz.Kpfw. 38 (t) n.A. verstärkteketten
      • Hit Points changed from 80 to 84
      • Hit Points after module repair changed from 60 to 42
    • Gun – 5 cm Kw.K. 39 L / 60 – Pz.Kpfw. 38 (t) n.A. Turret
      • Reload Time changed from 2.5 to 2.4
      • Aiming Time changed from 2.3 to 2
      • Rate of Fire changed from 24 to 25

USA

  • M8A1 – Tier IV
    • Engine – Continental R-975-C1
      • Hit Points changed from 104 to 115
      • Hit Points after module repair changed from 52 to 57
  • M3 Stuart – Tier IV

    • Fuel Tanks
      • Changed from medium to small
      • Hit Points changed from 110 to 115
      • maxRegenHealth changed from 70 to 57
    • Engine – Continental R-975-C1
      • Hit Points changed from 104 to 115
      • Hit Points after module repair changed from 52 to 57
    • Turret – D37812
      • Hit Points of turret mechanism changed from 70 to 63
      • Hit Points of turret mechanism after module repair changed from 35 to 31
      • Hit Points of viewfinder changed from 50 to 52
      • Hit Points of viewfinder after module repair changed from 25 to 26
    • Turret – D39273
      • View Range changed from 330 to 320
      • Hit Points of turret mechanism changed from 70 to 73
      • Hit Points of turret mechanism after module repair changed from 35 to 36
      • Hit Points of viewfinder changed from 50 to 52
      • Hit Points of viewfinder after module repair changed from 25 to 26
    • Suspension Stuart E1
      • Hit Points changed from 60 to 57
      • Hit Points after repair changed from 45 to 28
    • Suspension Stuart E2
      • Hit Points changed from 70 to 67
      • Hit Points after repair changed from 55 to 33
  • M5 Stuart – Tier IV
    • Fuel Tanks
      • Hit Points changed from 140 to 126
      • maxRegenHealth changed from 90 to 63
    • Engine – Continental R-975-C1
      • Hit Points changed from 104 to 115
      • Hit Points after module repair changed from 52 to 57
    • Turret – M5
      • Hit Points of turret mechanism changed from 80 to 73
      • Hit Points of turret mechanism after module repair changed from 40 to 36
      • Hit Points of viewfinder changed from 60 to 63
      • Hit Points of viewfinder after module repair changed from 30 to 31
    • Turret – M5A1
      • View Range changed from 360 to 350
      • Hit Points of turret mechanism changed from 84 to 74
      • Hit Points of turret mechanism after module repair changed from 40 to 42
      • Hit Points of viewfinder changed from 60 to 63
      • Hit Points of viewfinder after module repair changed from 30 to 31
    • Suspension – VVSS T16E3
      • Hit Points changed from 70 to 67
      • Hit Points after repair changed from 55 to 33
    • Suspension – VVSS T36E8
      • Hit Points changed from 80 to 76
      • Hit Points after repair changed from 60 to 38
      • Dispersion while on the move changed from 0.21 to 0.2
      • Dispersion while rotating hull changed from 0.21 to 0.2
    • Gun – 37 mm Gun T 16 – M5 Turret
      • Reload time changed from 7.6 to 7
      • Rate of fire changed from 29.13 to 30.94
    • Gun – 37 mm Gun T 16 – M5A1 Turret
      • Reload time changed from 7.2 to 6.6
      • Rate of fire changed from 30.31 to 32.27

China

  • M5A1 Stuart – Tier IV
    • Fuel Tanks
      • Hit Points changed from 140 to 114
      • maxRegenHealth changed from 90 to 57
    • Engine – Continental R-975-C1
      • Hit Points changed from 104 to 130
      • Hit Points after module repair changed from 52 to 65
    • Turret – M3A3
      • Hit Points of turret mechanism changed from 80 to 70
      • Hit Points of turret mechanism after module repair changed from 40 to 35
      • Hit Points of viewfinder changed from 60 to 57
      • Hit Points of viewfinder after module repair changed from 30 to 28
    • Turret – M5A1
      • Hit Points changed from 92 to 82
      • Hit Points of viewfinder changed from 60 to 57
      • Hit Points of viewfinder after module repair changed from 30 to 28
    • Suspension – VVSS T36E8
      • Hit Points changed from 70 to 73
      • Hit Points after repair changed from 55 to 36
    • Suspension – VVSS T55E1
      • Hit Points changed from 80 to 84
      • Hit Points after repair changed from 60 to 42

USSR

  • SU-85 – Tier V
    • Engine – B-2
      • Hit Points changed from 105 to 110
      • Hit Points after repair changed from 52 to 55
    • Engine – B-2-34
      • Hit Points changed from 145 to 140
      • Hit Points after repair changed from 72 to 72
  • SU-100 – Tier VI
    • Engine – B-2-34
      • Hit Points changed from 145 to 140
      • Hit Points after repair changed from 72 to 72
  • SU-100M1 – Tier VII
    • Engine – B-2-34
      • Hit Points changed from 145 to 140
      • Hit Points after repair changed from 72 to 72
  • BT-7 – Tier III
    • Fuel Tanks
      • Changed from small to medium
      • Hit Points changed from 90 to 105
      • maxRegenHealth changed from 60 to 52
    • Engine – B-2
      • Hit Points changed from 105 to 110
      • Hit Points after repair changed from 52 to 55
    • Turret – BT-7 mod. 1935 ?.
      • Hit Points of turret mechanism changed from 70 to 60
      • Hit Points of turret mechanism after module repair changed from 35 to 30
      • Hit Points of viewfinder changed from 50 to 47
      • Hit Points of viewfinder after module repair changed from 25 to 23
    • Turret – BT-7 mod. 1937 ?.
      • Hit Points of viewfinder changed from 50 to 47
      • Hit Points of viewfinder after module repair changed from 25 to 23
    • Suspension – BT-5
      • Hit Points changed from 70 to 73
      • Hit Points after repair changed from 45 to 31
    • Suspension – BT-7
      • Hit Points changed from 70 to 73
      • Hit Points after repair changed from 55 to 36
      • Dispersion while on the move changed from 0.23 to 0.22
      • Dispersion while rotating hull changed from 0.23 to 0.22
  • A-20 – Tier IV
    • Fuel Tanks
      • Hit Points changed from 114 to 110
      • maxRegenHealth changed from 75 to 57
    • Engine – B-2
      • Hit Points changed from 105 to 110
      • Hit Points after repair changed from 52 to 55
    • Engine – B-2-34
      • Hit Points changed from 145 to 140
      • Hit Points after repair changed from 72 to 72
    • Turret – ?-20 mod. 1938

      • Hit Points of turret mechanism changed from 80 to 70
      • Hit Points of turret mechanism after module repair changed from 40 to 35
      • Hit Points of viewfinder changed from 60 to 57
      • Hit Points of viewfinder after module repair changed from 30 to 28
    • Turret – SP-3

      • Hit Points ochanged from 92 to 72
      • Hit Points of viewfinder changed from 60 to 57
      • Hit Points of viewfinder after module repair changed from 30 to 28
    • Suspension – A-20 mod. 1938
      • Hit Points changed from 70 to 73
      • Hit Points after repair changed from 55 to 36
      • Dispersion while on the move changed from 0.24 to 0.22
      • Dispersion while rotating hull changed from 0.24 to 0.22
    • Suspension – A-20 mod. 1940
      • Hit Points changed from 80 to 84
      • Hit Points after repair changed from 60 to 42
      • Dispersion while on the move changed from 0.24 to 0.22
      • Dispersion while rotating hull changed from 0.24 to 0.22
  • T-34 – Tier V
    • Engine – B-2
      • Hit Points changed from 105 to 110
      • Hit Points after repair changed from 52 to 55
    • Engine – B-2-34
      • Hit Points changed from 145 to 140
      • Hit Points after repair changed from 72 to 72
  • T-34-85 – Tier VI
    • Engine – B-2-34
      • Hit Points changed from 145 to 140
      • Hit Points after repair changed from 72 to 72
  • A-43 – Tier VI
    • Engine – B-2-34
      • Hit Points changed from 145 to 140
      • Hit Points after repair changed from 72 to 72
  • A-44 – Tier VII
    • Engine – B-2-34
      • Hit Points changed from 145 to 140
      • Hit Points after repair changed from 72 to 72

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